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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 12:14 am 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
At a Waterhole in the Plains
[ obvious exits: N E W ]
A small purse is here. [3]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
*Alima* is standing here.
A warhorse is here, stamping his feet impatiently.
A sleek otter looks for a snack.

* S HP:Hurt MV:Winded > [hide ]
You attempt to hide yourself.

You silently approach your victim...

*
Backstab who?

* S HP:Hurt MV:Winded > 0
[get all corpse]
You don't have a corpse.

* S HP:Hurt MV:Winded > e
j
backstab h.alima
On the Almoth Plain
[ obvious exits: N E S W ]
You sense a hidden life form in the area...

* S HP:Hurt MV:Winded > [hide ]
You attempt to hide yourself.

You silently approach your victim...

*
Backstab who?

* S HP:Hurt MV:Winded > w
j
backstab h.alima
At a Waterhole in the Plains
[ obvious exits: N E W ]
A small purse is here. [3]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
You sense a hidden life form in the area...
A warhorse is here, stamping his feet impatiently.
A sleek otter looks for a snack.

* S HP:Hurt MV:Winded > [hide ]
You attempt to hide yourself.

You silently approach your victim...

=
Takd narrates 'cause us 3 vs. them kinda silly'

*
Backstab who?

* S HP:Hurt MV:Winded > e
j
backstab h.alima
Your extra burst of stamina fades.
Your heartbeat calms down more as you feel less panicked.
On the Almoth Plain
[ obvious exits: N E S W ]
You sense a hidden life form in the area...

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

You silently approach your victim...

*
Tzao bellows 'im leaving, this zone is pointless and im just getting pissed at my own guys'


Ooops. Your clumsy execution broadcasts your intentions.
This session you've clumsied 32 out of 58 stabs (44% landed)

* S HP:Scratched MV:Tiring - Alima: Wounded > \

*Alima* tries to pierce you, but you parry successfully.

* S HP:Scratched MV:Tiring - Alima: Wounded >
*Alima* tries to pierce you, but you parry successfully.

* S HP:Scratched MV:Tiring - Alima: Wounded > na brick alima
j
backstab h.seanchan

*Alima* tries to pierce you, but you deflect the blow.

[flee ] iring - Alima: Wounded >
You panic and attempt to flee!


*Alima* tries to pierce you, but you deflect the blow.

You flee head over heels.
At a Waterhole in the Plains
[ obvious exits: N E W ]
Failed to correct map position after fleeing.
A small purse is here. [3]
A clear pond lies undisturbed here, unmarred waters offering a clean reflection.
A warhorse is here, stamping his feet impatiently.
A sleek otter looks for a snack.
You narrate 'brick alima'

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Tiring > Backstab who?

* S HP:Scratched MV:Tiring > backstab h.alima
Takd narrates 'nice'
You silently approach your victim...


Ooops. Your clumsy execution broadcasts your intentions.
This session you've clumsied 33 out of 59 stabs (44% landed)

* S HP:Scratched MV:Tiring - Alima: Wounded > \

*Alima* tries to pierce you, but you parry successfully.

* S HP:Scratched MV:Tiring - Alima: Wounded >
*Alima* tries to pierce you, but you deflect the blow.

* S HP:Scratched MV:Tiring - Alima: Wounded > na sigh
j
backstab h.alima

*Alima* tries to pierce you, but you parry successfully.
*Alima* tries to pierce you, but you deflect the blow.

[flee ] iring - Alima: Wounded >
You panic and attempt to flee!

You flee head over heels.
On the Almoth Plain
[ obvious exits: N E S W ]
Failed to correct map position after fleeing.
You narrate 'sigh'

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

* S HP:Scratched MV:Tiring > Backstab who?

* S HP:Scratched MV:Tiring > backstab h.alima
Backstab who?

* S HP:Scratched MV:Tiring > backstab h.alima
You silently approach your victim...


*Alima* makes a strange sound as you place a sharp, red stone dagger in her back!
This session you've landed 27 out of 60 stabs (45% landed).
*Alima* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Alima*'s death cry.

* S HP:Scratched MV:Tiring > 0
na rip
-
w
w
w
na hahahhaa
[get all corpse]
You get nine copper pennys from the corpse of Alima.
You get a black pair of silver-tooled boots from the corpse of Alima.
You get a pair of earthen colored breeches from the corpse of Alima.
You get a brightly-colored sash from the corpse of Alima.
You get a sharp, red stone dagger from the corpse of Alima.
You get a silver etched shield from the corpse of Alima.
You get a scrimshaw bracelet of delicate beauty from the corpse of Alima.
You get an ivy bracelet from the corpse of Alima.
You get a pair of dark gloves from the corpse of Alima.
You get a set of cloth sleeves from the corpse of Alima.
You get an embroidered, cotton shoulder bag from the corpse of Alima.
You get a dark, hooded cloak from the corpse of Alima.
You get a bearskin tunic from the corpse of Alima.
You get a startling amethyst necklace from the corpse of Alima.
You get a startling amethyst necklace from the corpse of Alima.
You get a camouflaged hood from the corpse of Alima.
You get an emerald ring from the corpse of Alima.
You get a gold ring from the corpse of Alima.
You get a mirrored lantern from the corpse of Alima.

* S HP:Scratched MV:Tiring > You narrate 'rip'

* S HP:Scratched MV:Tiring > [scalp ]
You lean over and sever the bloody head from the corpse of Alima.



stabs of fail! :( i brick so much now


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 12:18 am 
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Joined: May 11th, 2004, 3:11 am
Posts: 2588
A master stab from low wounded to dead isn't really an ouch :P

But gratz! I can't seem to get my timing back :/


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 12:24 am 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
its more of an ouch theres 3 stabbers around and if i brick i could get blicked kinda ouch.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 12:25 am 
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Joined: May 11th, 2004, 3:11 am
Posts: 2588
Oh, who else was stabbing?


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 12:27 am 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
serde and senjen at least


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 12:33 am 
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Joined: May 11th, 2004, 3:11 am
Posts: 2588
Nah, they were all mounted and probably leaving with Tzao. No one else was stabbing except me. Since we'd been trying to stab each other for quite a while prior to this, I'm pretty sure you knew that :p


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 10:42 pm 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
backstab h.serde
* S HP:Scratched MV:Tiring > Coach Stop Along the Old Road
[ obvious exits: N S ]
You sense a hidden life form in the area...
*Sunek* is standing here, riding a warhorse.
A wild stallion bucks madly.
A short man stands here, nervously eyeing everything in sight.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
A bearded coachman stands here, waiting for passengers.

* S HP:Scratched MV:Tiring > [hide ]
You attempt to hide yourself.

You silently approach your victim...

*
*Sunek* leaves south riding a warhorse.

+
Paigey narrates 'he's beaten'


*Serde* makes a strange sound as you place a sharp, red stone dagger in her back!
This session you've landed 28 out of 62 stabs (45% landed).
*Serde* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Serde*'s death cry.

* S HP:Scratched MV:Tiring >
Paigey narrates 'and out'

* S HP:Scratched MV:Tiring > 0

*Sunek* has arrived from the south, riding a warhorse.

* S HP:Scratched MV:Tiring > na rip
-

*Sunek* gets a pair of lissome leather boots with metal capped toes from the corpse of Serde.
*Sunek* gets a set of riveted chainmail leggings from the corpse of Serde.
*Sunek* gets a leather water flask from the corpse of Serde.
*Sunek* gets a soft leather pouch from the corpse of Serde.
*Sunek* gets a brightly-colored sash from the corpse of Serde.
*Sunek* gets a blackened steel kris from the corpse of Serde.
*Sunek* gets a silver etched shield from the corpse of Serde.
*Sunek* gets an ivy bracelet from the corpse of Serde.
*Sunek* gets an ivy bracelet from the corpse of Serde.
*Sunek* gets a sturdy pair of full leather gauntlets from the corpse of Serde.
*Sunek* gets a pair of ebony-steel plate vambraces from the corpse of Serde.
*Sunek* gets an earthen brown mantle from the corpse of Serde.
*Sunek* gets a tunic of finely-crafted chain from the corpse of Serde.
*Sunek* gets a collar pin engraved with a raven grasping a spear from the corpse of Serde.
*Sunek* gets a collar pin engraved with a raven grasping a spear from the corpse of Serde.
*Sunek* gets a rimmed round helmet from the corpse of Serde.
*Sunek* gets an emerald ring from the corpse of Serde.
*Sunek* gets a gold ring delicately carved with ivy from the corpse of Serde.
*Sunek* gets a mirrored lantern from the corpse of Serde.
Adael has arrived from the north, riding a gray palfrey.

* S HP:Scratched MV:Tiring > [get all corpse]
The corpse of Serde seems to be empty.

* S HP:Scratched MV:Tiring > lau
You narrate 'rip'

* S HP:Scratched MV:Tiring > [scalp ]
You lean over and sever the bloody head from the corpse of Serde.

* S HP:Scratched MV:Tiring > ]
You fall down laughing.

* S HP:Scratched MV:Tiring > ]
[k seanchan]
You pierce *Sunek*'s body.

]
* S HP:Scratched MV:Tiring - Sunek: Hurt > [k seanchan]
You do the best you can!
Adael barely pierces *Sunek*'s body.

* S HP:Scratched MV:Tiring - Sunek: Hurt > ]
Adael tries to pierce *Sunek*, but he parries successfully.
*Sunek* tries to slash you, but you deflect the blow.
You try to pierce *Sunek*, but he parries successfully.
[k seanchan]
You do the best you can!

* S HP:Scratched MV:Tiring - Sunek: Hurt > [k seanchan]
You do the best you can!
Paigey narrates 'nice'




think was a full blick. ps i love you too senjen.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 21st, 2012, 11:31 pm 
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Joined: October 24th, 2011, 1:35 pm
Posts: 9
* R HP:Battered MV:Tiring - Gorigo: Battered > b
[bash ]
They already seem to be stunned.

* R HP:Battered MV:Tiring - Gorigo: Battered >
A *trolloc* pierces a grayish-green moss's trunk extremely hard.
*Troika* tries to slash Tarak, but he parries successfully.
You blast *Gorigo*'s body into bloody fragments!
Tarak pierces *Troika*'s body hard.
A grayish-green moss tickles Flux's body with its hit.
Flux swiftly dodges a grayish-green moss's attempt to hit him.
A *trolloc* pierces a grayish-green moss's trunk hard.
Tarak tries to pierce *Troika*, but he deflects the blow.

* R HP:Battered MV:Tiring - Gorigo: Battered >
*Gorigo* leaves south.

* R HP:Battered MV:Tiring > b
[bash ]
Bash who?

* R HP:Battered MV:Tiring > l
The Blighted Woods
The ground is uneven and rocky here, with tremendous black roots
reaching up from the ground. The sick trees are impossibly high and
bear no foliage. A fallen tree blocks passage to the east, a parched victim
of the blight which draws ever closer.
[ obvious exits: S W ]
The corpse of a grayish-green moss is lying here.
A gray palfrey prances skittishly nearby, being ridden by you.
Lord Tarak the Lieutenant is here, fighting Troika, riding an Illianer steed.
A *trolloc* is here, fighting a grayish-green moss.
A raven is here flying around.
*Troika* is here, fighting Tarak, riding a shadow stallion.
A grayish-green moss is here, fighting Flux.
A grayish-green moss is here, fighting Flux.

x
* R HP:Battered MV:Tiring > b
[k dark]
You blast *Troika*'s left foot hard.
*Troika* panics, and attempts to flee!

You blast *Troika*'s right leg very hard.d - Troika: Beaten >
A *trolloc* pierces a grayish-green moss's crown extremely hard.
Tarak pierces *Troika*'s left arm very hard.
A grayish-green moss tickles Flux's left arm with its hit.
A grayish-green moss barely tickles Flux's left leg with its hit.
Your heartbeat calms down more as you feel less panicked.
[bash ]


A *trolloc* panics, and attempts to flee!

-
*Troika* leaves west riding a shadow stallion.
Tarak pierces A *trolloc*'s body.

=
A *trolloc* leaves west.

*
Suddenly *someone* places something in your back!
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 12:49 am 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
* S HP:Wounded MV:Weary > backstab h.zevron
Backstab who?

* S HP:Wounded MV:Weary > backstab h.zevron
You silently approach your victim...


Bin has arrived from the south.

*
Osric has arrived from the west, riding a gray palfrey.

-
Bin starts riding a gray palfrey.


*Zevron* makes a strange sound as you place a sharp, red stone dagger in his back!
This session you've landed 31 out of 67 stabs (46% landed).
*Zevron* panics, and attempts to flee!

* S HP:Wounded MV:Weary - Zevron: Critical >
*Zevron* clumsily approaches Bin, broadcasting his intentions.
Bin panics, and attempts to flee!

* S HP:Wounded MV:Weary - Zevron: Critical >
Bin pierces *Zevron*'s body.
*Zevron* panics, and attempts to flee!
Bin leaves west riding a gray palfrey.
Osric narrates 'wasted a vial'

* S HP:Wounded MV:Weary - Zevron: Critical >
Osric stops riding a gray palfrey.

* S HP:Wounded MV:Weary - Zevron: Critical > ]
]
[k seanchan]
You do the best you can!

]
* S HP:Wounded MV:Weary - Zevron: Critical > ]
[k seanchan]
You do the best you can!

* S HP:Wounded MV:Weary - Zevron: Critical > ]
[k seanchan]
You do the best you can!

* S HP:Wounded MV:Weary - Zevron: Critical > [k seanchan]
You do the best you can!

* S HP:Wounded MV:Weary - Zevron: Critical > ]
[k seanchan]
You do the best you can!

* S HP:Wounded MV:Weary - Zevron: Critical > w
You pierce *Zevron*'s right leg.
*Zevron* is mortally wounded, and will die soon, if not aided.
[k seanchan]
You do the best you can!

* S HP:Wounded MV:Weary - Zevron: Incapacitated > ]
No way! You're fighting for your life!

* S HP:Wounded MV:Weary - Zevron: Incapacitated > w
You pierce *Zevron*'s right arm extremely hard.
*Zevron* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Blood never gets boring, does it?
Your blood freezes as you hear *Zevron*'s death cry.
[k seanchan]
They aren't here.




damn ponr brick got him killed :P


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 11:27 am 
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Joined: June 15th, 2011, 6:38 pm
Posts: 548
I've actually got no clue how exactly that worked, but I know that I autowimpied after the stab and didn't go anywhere....for a long time...

But it's ok, I was actually trying to go all or nothing right then, I had a lady friend who was about 5 mins from my house, and I feel dirty walking away from perfectly good pk.

I think what got me more than the ponr brick (that I didn't know was possible) was the fact that that was a dline stab, and yet, when I hid and rolled, bin walked in literally 1 pulse before the command went through, so I wound up rolling on him. Made me feel disappointed when your stab message went through 1 pulse before mine. I didn't even see mine, and I thought I had got him....but then I realized my hps had gone bye bye...and that I wasn't moving...and that I was dead. Had no clue mine went through until this morning though! :P

What'd we learn: There is such a thing as a PONR brick. It is painful.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 1:25 pm 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
yea ive seen ponr stabs but never from a guy who just got stabbed. as for the flee i only can guess that u failed a flee and got sat in same room. this didnt really matter tho since youre abs etc. was like ouch that sucks.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 1:56 pm 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
R HP:Scratched MV:Strong > call
You call for the Stonegate to be opened.

* R HP:Scratched MV:Strong > close stonegate
It's already closed!

* R HP:Scratched MV:Strong >
Alayla narrates 'he looted the barrel'

* R HP:Scratched MV:Strong > l

Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]
A wooden practice shield has been dropped here. [2]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Lord Zappa the Lieutenant is resting here.
A kind-faced figure stands here.

* HP:Critical MV:Haggard > Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
A wooden practice shield has been dropped here. [2]
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Lord Zappa the Lieutenant is resting here.
A kind-faced figure stands here.

* HP:Critical MV:Haggard > call
You don't see a closed gate.

* HP:Critical MV:Haggard > tell otien hahaha got fking blicked gk
You tell Otien 'hahaha got fking blicked gk'

* HP:Critical MV:Haggard >
Otien tells you 'HAHAHAHAHHAHAHAHAHAHHA'

* HP:Critical MV:Weary > repl hahaha
You reply to Otien 'hahaha'

* HP:Critical MV:Weary > repl funny dung :P
You reply to Otien 'funny dung :P'




then i cried a little :P shouldnt try to pk after waking up heh.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 2:47 pm 
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Joined: October 4th, 2002, 7:26 pm
Posts: 134
I shortened your way to kitchen and did not let you to starve from hunger at your computer while finding shadows in the wotmud ;)


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 3:58 pm 
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Joined: October 14th, 2004, 9:36 am
Posts: 420
* S HP:Battered MV:Tiring - Galfrey: Battered > back h.human
[hide ]
No way! You're fighting for your life!

* S HP:Battered MV:Tiring - Galfrey: Battered > No way! You're fighting for your life!

* S HP:Battered MV:Tiring - Galfrey: Battered > e

*Galfrey* leaves east riding a bloodstock stallion.
*Galfrey* has arrived from the east, riding a bloodstock stallion.

* S HP:Battered MV:Tiring > h
Sloping Ground
[ obvious exits: N W ]
A small purse is here.
A campfire burns slowly, sending smoke into the sky.
*Takd* is standing here.
A gray palfrey prances skittishly nearby.
A warhorse is here, stamping his feet impatiently.
A black stallion prances about.

back h.human
* S HP:Battered MV:Tiring > [hide ]
You attempt to hide yourself.

You silently approach your victim...

+
*Galfrey* has arrived from the west, riding a bloodstock stallion.

-
A Seanchan officer has arrived from the west.


*Takd* makes a strange sound as you place Oath, onyx blade of the Corenne in his back!
*Takd* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Takd*'s death cry.

* S HP:Battered MV:Tiring >
A Seanchan officer lances Galfrey's body hard.
*Galfrey* panics, and attempts to flee!
A Seanchan scout joins a Seanchan officer's fight!
A Seanchan scout joins a Seanchan officer's fight!
A Seanchan scout joins a Seanchan officer's fight!

* S HP:Battered MV:Tiring > 6

*Galfrey* leaves north riding a bloodstock stallion.

* S HP:Battered MV:Tiring > [get all corpse]
You get eight copper pennys from the corpse of Takd.
You get a throwing knife from the corpse of Takd.
You get a throwing knife from the corpse of Takd.
You get the severed head of Zevron the Seanchan slain in Toman Head from the corpse of Takd.
You get a crystal lightstick from the corpse of Takd.
You get a black pair of silver-tooled boots from the corpse of Takd.
You get a pair of earthen colored breeches from the corpse of Takd.
You get a small purse from the corpse of Takd.
You get a belt with a buckle of cuendillar from the corpse of Takd.
You get a sharp, red stone dagger from the corpse of Takd.
You get a silver etched shield from the corpse of Takd.
You get a jeweled wristcuff from the corpse of Takd.
You get a jeweled wristcuff from the corpse of Takd.
You get a pair of dark gloves from the corpse of Takd.
You get a set of cloth sleeves from the corpse of Takd.
You get a cloak of fine, black wool trimmed in scarlet from the corpse of Takd.
You get a bearskin tunic from the corpse of Takd.
You get a shimmering pendant of obsidian from the corpse of Takd.
You get a shimmering pendant of obsidian from the corpse of Takd.
You get a camouflaged hood from the corpse of Takd.
You get a gold ring from the corpse of Takd.
You get a gold ring from the corpse of Takd.
You get an oilstone from the corpse of Takd.

* S HP:Battered MV:Tiring > scalp corpse
You lean over and sever the bloody head from the corpse of Takd.

* S HP:Battered MV:Tiring >
*Galfrey* has arrived from the north, riding a bloodstock stallion.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 4:22 pm 
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Joined: May 24th, 2012, 5:04 pm
Posts: 2
yeah my get all corpse alias went off in the room i fled to gd auto :P was a good stab serde.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 4:32 pm 
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Joined: June 15th, 2011, 6:38 pm
Posts: 548
Koy, I think I didn't flee (even though I'm pretty sure you can't fail an autowimpy once the timer starts to roll on it, unless someone shuts the door that your flee was going through) because I had just bricked, so I had a full bricklag to wait out....that wasn't happenin.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 7:13 pm 
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Joined: February 23rd, 2011, 2:27 am
Posts: 707
*Zevron* makes a strange sound as you place a sharp, red stone dagger in his back!
This session you've landed 31 out of 67 stabs (46% landed).
*Zevron* panics, and attempts to flee!

* S HP:Wounded MV:Weary - Zevron: Critical >
*Zevron* clumsily approaches Bin, broadcasting his intentions.
Bin panics, and attempts to flee!


we broke the game then :P


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 11:13 pm 
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Joined: June 15th, 2011, 6:38 pm
Posts: 548
See, here's the odd thing. On my screen it appeared quite a bit more odd. I didn't save the log, closed the client down and hopped in the shower real quick, but basically it was like this.

Koy's Stab on me
My brick on bin (Didn't see this one)

couple pulse pause (assumedly for stab lag, though I didn't know why for me...)
Koy spanks you with his hand and giggles, bruising your bottom into bloody fragments
You panic and attempt to fle

Lots of pulses go here...

Koy spanks you again, shattering your tailbone.

*Someone* spanks you, simply turning you into ash as you fade into existence... it was probably Koy, by the giggles.
Oh dear, you are grounded.
Go to your CoR and think about what my mechanics just did to you.



Basically a lot of things seemed to happen PONR, or same pulse but split maybe due to log times? I know that 2 people were to finish a bash time are the exact same pulse, the order they logged on has something to do with who wins it, don't know if it applies.

Just seemed like a hell of a lot of unlucky, small percent chance kinda things happening in a very short time, and it made my brain confus.


Oh, that was a crude copy paste of the log, so it might have a mistake or two. :P


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 11:22 pm 
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Joined: February 9th, 2007, 1:38 am
Posts: 1134
It was just unlucky. I've never seen that happen, though I suppose given PONR bashes and weaves (and presumably charges are possible too) happen occasionally I shouldn't be surprised. Koy landed his stab on you, normally the damage would interrupt your stab but sadly you were already at PONR. To make matters worse you clumsied, and I want to say successful stab lag is less than clumsy stab lag. So you were stuck there for a while and it just took two hits to incap you. It also looks like autowimpy was being triggered but that stab lag prevented it from going through for a while, so while you were trying to flee the lag kept you there long enough to rip.


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 Post subject: Re: OUCH! Stab thread!
PostPosted: June 22nd, 2012, 11:59 pm 
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Joined: June 15th, 2011, 6:38 pm
Posts: 548
Yea, that's what I was trying to say.

As for clumsy vs stab lag, generally speaking clumsy is a lot longer, seems like double the time or close to it. It might be different if you kill them on the stab though, that one seems longer than an average successful stab lag that doesn't kill em. That's just speculation and what it seemed from when I've stabbed things. No data or testing on it, and I don't know if I'll be able to test it, since it's a very well known fact that Zevron will never land a stab on an actual person :P


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