wotmud.org

The Wheel of Time Forums
It is currently June 18th, 2013, 11:11 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 2885 posts ]  Go to page Previous  1 ... 125, 126, 127, 128, 129, 130, 131 ... 145  Next
Author Message
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 11th, 2012, 6:30 pm 
Offline

Joined: April 5th, 2011, 5:12 pm
Posts: 30
*Walach* has arrived from the south, riding a |1|.warhorse.

You silently approach your victim...


Garlin narrates 'rylen walach zait orasel paigey?'
*Walach* makes a strange sound as you place a dagger of green jade in his back!
This session you've landed 767 out of 1291 stabs (59% landed).

* S HP:Healthy MV:Tiring - Walach: Wounded >
You barely pierce *Walach*'s body.

* S HP:Healthy MV:Strong - Walach: Wounded > na walach stabbed wound
You narrate 'walach stabbed wound'

* S HP:Healthy MV:Strong - Walach: Wounded > change mood wimpy
flee
n
hide
backstab h.human
Mood changed to: Wimpy

You panic and attempt to flee!ach: Wounded >

You flee head over heels.
Thinning Woods
[ obvious exits: E S W ]
A young and strong buck is here, munching some grass.
Alas, you cannot go that way...

o S HP:Healthy MV:Strong > You attempt to hide yourself.

o S HP:Healthy MV:Strong > Backstab who?

o S HP:Healthy MV:Strong > e
hide
backstab h.human
Thinning Woods
[ obvious exits: N E S W ]

o S HP:Healthy MV:Strong > You attempt to hide yourself.

o S HP:Healthy MV:Strong > Backstab who?

o S HP:Healthy MV:Strong > look
Thinning Woods
Tall trees rise high above the soft ground. Piles of mulch give off a
sickly-sweet smell of decay. Small bushes and shrubs grow thick between the
trees. To the north, the forest takes on a yellow appearance as the plants
begin to die out. To the south, east, and west, the sparse woodland expands out
as far as the eye can see.
[ obvious exits: N E S W ]

o S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Cernunnos - Thinning Woods
Bango - A Trolloc Camp
Garlin - A Trolloc Camp
You catch the scent of many horses nearby.

o S HP:Healthy MV:Strong > n
hide
backstab h.human
A Dead Forest
[ obvious exits: N E S ]
A sickly, skinny deer stands here in a daze.

o S HP:Healthy MV:Strong > You attempt to hide yourself.

o S HP:Healthy MV:Strong > Backstab who?

o S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Cernunnos - A Dead Forest
Bango - A Trolloc Camp
Garlin - A Trolloc Camp
You catch the scent of many horses nearby.

o S HP:Healthy MV:Strong > where
Players in your Zone
--------------------
Cernunnos - A Dead Forest
Bango - A Trolloc Camp
Garlin - A Trolloc Camp
You catch the scent of many horses nearby.

o S HP:Healthy MV:Strong > backstab h.human
Backstab who?

o S HP:Healthy MV:Strong > backstab h.human
Backstab who?

o S HP:Healthy MV:Strong > backstab h.human
Backstab who?

o S HP:Healthy MV:Strong > where
TICK IN 5 SECONDS.
Players in your Zone
--------------------
Cernunnos - A Dead Forest
Bango - A Trolloc Camp
Garlin - A Trolloc Camp
You catch the scent of many horses nearby.

o S HP:Healthy MV:Strong > backstab h.human
The Caemlyn city alarm sounds loudly in the distance.
The Caemlyn city alarm sounds loudly in the distance.
Backstab who?

o S HP:Healthy MV:Strong > backstab h.human
Backstab who?

o S HP:Healthy MV:Strong > e
hide
backstab h.human
A Dead Forest
[ obvious exits: N E S W ]
A sickly, skinny deer stands here in a daze.
A handsome stag stands here, ready to run.

o S HP:Healthy MV:Strong > You attempt to hide yourself.

o S HP:Healthy MV:Strong > s
hide
backstab h.human
Backstab who?

o S HP:Healthy MV:Strong > Thinning Woods
[ obvious exits: N W ]
*Walach* is standing here, riding a |1|.warhorse.

* S HP:Healthy MV:Strong > You attempt to hide yourself.

You silently approach your victim...

=
*Walach* tries to pound you, but you parry successfully.

*flee
+e
=hide
backstab h.human
Cancelled.
You panic and attempt to flee!

You flee head over heels.
Thinning Woods
[ obvious exits: N E S W ]
Thinning Woods
[ obvious exits: N W ]
*Walach* is standing here, riding a |1|.warhorse.

* S HP:Healthy MV:Strong > You attempt to hide yourself.

You silently approach your victim...

+
You dodge a bash from *Walach* who loses his balance and falls!


*Walach* makes a strange sound as you place a dagger of green jade in his back!
This session you've landed 768 out of 1292 stabs (59% landed).
*Walach* is dead! R.I.P.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 11th, 2012, 7:41 pm 
Offline

Joined: December 19th, 2010, 8:54 pm
Posts: 238
**seeexxxaay**


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 12th, 2012, 7:30 am 
Offline

Joined: July 1st, 2005, 9:26 am
Posts: 402
I'm sexy.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 12th, 2012, 3:26 pm 
Offline

Joined: September 4th, 2006, 9:08 pm
Posts: 1230
* R S HP:Wounded DP:Bursting MV:Fresh - Matheus: Critical > *Matheus* leaves south riding a warhorse.
Bash who?

* R S HP:Wounded DP:Bursting MV:Full >
Shredder hacks *Petra*'s body.
A Ko'bal trolloc joins Vesuvi's fight!
*Petra* barely pierces Bakoyrddraan's right leg.
*Danei* blasts Alfirzan's body hard.
*Fagan* barely lances Darth's right leg.
A ramshorned trolloc tries to cleave Axo, but he deflects the blow.
Putrid has arrived from the west.

s
* R S HP:Wounded DP:Bursting MV:Full > s

Putrid hacks *Danei*'s body hard.

* R S HP:Wounded DP:Bursting MV:Full > s
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

* R S HP:Wounded DP:Bursting MV:Full > s
The Blighted Woods
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

s
* R S HP:Wounded DP:Bursting MV:Full > s
s
k human
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
The corpse of a Ko'bal trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R S HP:Wounded DP:Bursting MV:Full > Through the Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Wounded DP:Bursting MV:Full > The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Wounded DP:Bursting MV:Full > Above the Valley
[ obvious exits: N E D ]
There are some bloody traces of a trolloc leaving down.
There are some tracks of a ridden mount leaving down.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving down.
The corpse of Mogol is lying here.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Wounded DP:Bursting MV:Full > Alas, you cannot go that way...

* R S HP:Wounded DP:Bursting MV:Full > s
They aren't here.

* R S HP:Wounded DP:Bursting MV:Full > k human
Alas, you cannot go that way...

n
* R S HP:Wounded DP:Bursting MV:Full > n
They aren't here.

* R S HP:Wounded DP:Bursting MV:Full > n
The Blighted Woods
[ obvious exits: N E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

* R S HP:Wounded DP:Bursting MV:Full > n
Through the Blighted Woods
[ obvious exits: N E S W ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

n
* R S HP:Wounded DP:Bursting MV:Full > n
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
The corpse of a Ko'bal trolloc is lying here.
The corpse of the blighted tree is lying here. [2]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A black tree with bloated leaves sprouts from the ground, branches quivering.
A black tree with bloated leaves sprouts from the ground, branches quivering.

* R S HP:Wounded DP:Bursting MV:Full > n
The Blighted Woods
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.

k human
* R S HP:Wounded DP:Bursting MV:Full > bash
The Blighted Woods
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.
A web-like fungus with a black tubular body covers a nearby rock.

* R S HP:Wounded DP:Bursting MV:Full > Vesuvi narrates 'bashed petra'
The Blighted Woods
[ obvious exits: S W ]
There are some bloody traces of a trolloc leaving west.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving south.
The corpse of a grayish-green moss is lying here. [3]
A black shadow stallion paws the ground here, fiery-red eyes shining with evil, being ridden by you.
Putrid the Wolfish Trolloc is here, fighting Danei.
A Ko'bal trolloc is here, fighting Fagan.
Shredder the Pugnacious Destroyer is here, fighting Petra.
Vesuvi the Contagious Stalker is here, fighting Petra.
*Fagan* is here, fighting Darth, riding a warhorse.
*Danei* is sitting here mending a weapon, riding a bloodstock stallion.
*Petra* is sitting here, riding a gray palfrey.
*Petra* is surrounded by a shimmering white aura!
*Axo* is here, fighting a ramshorned trolloc mending a weapon, riding a bloodstock stallion.
Alfirzan the Trolloc is here, fighting Danei.
Darth Pukeslayer is here, fighting Fagan.
A ramshorned trolloc is sitting here.
Bakoyrddraan the Wretched Predator is here, fighting Petra.

* R S HP:Wounded DP:Bursting MV:Full > Alas, you cannot go that way...

* R S HP:Wounded DP:Bursting MV:Full > You try to slice *Axo*, but he parries successfully.
Darth sends *Fagan* sprawling with a powerful bash!

ursting MV:Full - a ramshorned trolloc: Hurt - Axo: Hurt >
Alfirzan pierces *Danei*'s right arm hard.
*Axo* panics, and attempts to flee!

=
Putrid barely tickles *Danei*'s right foot with his hack.
A Ko'bal trolloc barely cleaves Fagan's body.
Bakoyrddraan blasts *Petra*'s body.
Shredder hacks *Petra*'s left foot.
Vesuvi smites *Petra*'s body.
*Axo* slashes a ramshorned trolloc's body very hard.
Darth blasts *Fagan*'s right arm hard.
Alfirzan barely pierces *Danei*'s body.

*
*Axo* panics, and attempts to flee!

+
*Axo* leaves south riding a bloodstock stallion.

=
They're not here anymore!

* R S HP:Wounded DP:Bursting MV:Full > k human

Suddenly *someone* places a sharp, red stone dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You feel a sense of shame at your loss.
Ouch! You lose a level.
Circle of Darkness
[ obvious exits: N E S W U D ]
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [3]
Mogol {Ghar'ghael Grunt} is sitting here.

Ryalth's so mean!


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 12th, 2012, 4:51 pm 
Offline

Joined: April 5th, 2011, 5:12 pm
Posts: 30
Knew Lance had seen me at patty (which doubled just before he walked in, wasnt deliberate:P)
West of the Log
[ obvious exits: N E S W ]
The corpse of Bakoyrddraan is lying here.
The corpse of Ruff is lying here.
A fly is buzzing around here somewhere.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A tall, ramshorned trolloc is here, commanding.
A fade emerges from the shadows as you pass by.

o S HP:Scratched MV:Tiring > You attempt to hide yourself.

o S HP:Scratched MV:Tiring > Backstab who?

o S HP:Scratched MV:Tiring > where
Players in your Zone
--------------------
Cernunnos - West of the Log

o S HP:Scratched MV:Tiring > s <<<<<<Ok, let's see if he'll everyone's usual 'I'm one south patty' narrate :)
hide
backstab h.human
Edge of the Cliff
[ obvious exits: N S W ]
A sickly, skinny deer stands here in a daze.
The giant blight beetle is here flying around.
A hideous trolloc is here, in a world of hurt.

o S HP:Scratched MV:Tiring > You attempt to hide yourself.

o S HP:Scratched MV:Tiring > TICK IN 5 SECONDS.
Backstab who?

o S HP:Scratched MV:Tiring > backstab h.human
Backstab who?

o S HP:Scratched MV:Tiring > backstab h.human
Backstab who?

o S HP:Scratched MV:Tiring > backstab h.human
Backstab who?

o S HP:Scratched MV:Tiring > backstab h.human
Backstab who?

o S HP:Scratched MV:Tiring > backstab h.human
Backstab who?

o S HP:Scratched MV:Tiring > backstab h.human
Backstab who?

o S HP:Scratched MV:Tiring > where
*Neveyan* has arrived from the north, riding a |1|.warhorse. <<<<<Not Lance, but wil there be a narrate?
Players in your Zone
--------------------
Cernunnos - Edge of the Cliff
You catch a faint scent of a horse nearby.

backstab h.human
You silently approach your victim...


*Neveyan* makes a strange sound as you place a dagger of green jade in his back! <<<<<Guess there was a narrate :P

This session you've landed 771 out of 1297 stabs (59% landed).
*Neveyan* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Neveyan*'s death cry.

o S HP:Scratched MV:Tiring > na rip nev
get all corpse
You narrate 'rip nev'


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 13th, 2012, 11:02 am 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 215
The timing here is kind of amusing:

Vyo wrote:
As *Teddy* avoids your bash, you topple over and fall to the ground!

* R HP:Scratched MV:Fresh - Teddy: Wounded >
Neveyan has arrived from the south, riding a warhorse.

* R HP:Scratched MV:Fresh - Teddy: Wounded >
*Ruff* blasts Grei's right foot extremely hard.
Weir tries to pierce *Nooro*, but he deflects the blow.
*Nooro* tries to strike Weir, but he parries successfully.
Neveyan smites *Ruff*'s right leg.

* R HP:Scratched MV:Fresh - Teddy: Wounded > b

You dodge a bash from *Teddy* who loses his balance and falls!

[bash ] resh - Teddy: Wounded >

-
Neveyan smites *Ruff*'s body.
*Ruff* blasts Grei's right leg hard.
Weir tries to pierce *Nooro*, but he deflects the blow.
*Nooro* tries to strike Weir, but he parries successfully.
Neveyan panics, and attempts to flee!

*
*Teddy* clambers to his feet.

*
Neveyan panics, and attempts to flee!

+
Weir pierces *Nooro*'s body.

=
Ryalth places a sharp, red stone dagger in the back of *Teddy*, resulting in some strange noises and blood!
*Teddy* is dead! R.I.P.
Your blood freezes as you hear *Teddy*'s death cry.

* R HP:Scratched MV:Fresh >
Neveyan leaves east riding a warhorse.
Grei panics, and attempts to flee!

* R HP:Scratched MV:Fresh >
Grei leaves north riding a gray palfrey.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 13th, 2012, 5:46 pm 
Offline

Joined: September 9th, 2004, 3:23 am
Posts: 235
The Blight
This deep in the Blight it is impossible to see anything except the stunted
growths rising about you. Sickly pale yellow trees with black and red leaves
creak noisily about you. Far off to the distant north you can see the
Mountains of Dhoom. It would not take much more than a smouldering cinder
to set off a massive forest fire in the surrounding area.
[ obvious exits: N E S ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a myrddraal leaving south.
*Hermod* is standing here, riding a warhorse.

* S HP:Healthy DP:Strong MV:Tiring > [hide ]
You attempt to hide yourself.

You silently approach your victim...

=
*Neveyan* has arrived from the north.

*
*Neveyan* leaves east.

=
*Neveyan* has arrived from the east, riding a warhorse.

-
*Hermod* puts the war scalp of Guanyin the Trolloc slain in the Blasted Lands in a backpack.

=
*Hackett* has arrived from the south, riding a gray palfrey.

+
*Hackett* tries to strike you, but you parry successfully.


*Hermod* makes a strange sound as you place a luminous green fang in his back!
Since April 15 2007 you've landed 2981 out of 5801 stabs (51% landed).
*Hermod* is incapacitated and will slowly die, if not aided.

* S HP:Healthy DP:Strong MV:Tiring - Hackett: Scratched >
*Neveyan* slices your body very hard.

* S HP:Scratched DP:Strong MV:Tiring - Hackett: Scratched >
*Neveyan* slices your left leg hard.
*Hackett* tries to strike you, but you parry successfully.


Poor chap then had a long wait before anyone managed to finish him off! *comf*


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 13th, 2012, 6:45 pm 
Offline

Joined: May 2nd, 2009, 7:28 am
Posts: 633
Should have rolled a charge on you. Silly me.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 15th, 2012, 11:18 am 
Offline

Joined: September 9th, 2004, 3:23 am
Posts: 235
*Elandrea* gives a plate of pickled quail eggs to *Dempsi*.
*Elandrea* gives a plate of hot stew with some bread to *Dempsi*.
*Elandrea* gives a plate of hot stew with some bread to *Dempsi*.
*Elandrea* gives a plate of roast pheasant with green beans to *Dempsi*.
*Elandrea* gives a plate of hot stew with some bread to *Dempsi*.
*Elandrea* gives a plate of roast beef and jacket potatoes to *Dempsi*.
*Elandrea* gives a plate of roast beef and jacket potatoes to *Dempsi*.

* S HP:Healthy DP:Good MV:Winded >
*Dempsi* stops riding a Domani razor.

* S HP:Healthy DP:Good MV:Winded > h
[hide ]
You attempt to hide yourself.

* S HP:Healthy DP:Good MV:Winded >
*Dempsi* stops using a blackened steel kris.

* S HP:Healthy DP:Good MV:Winded > backstab h.human
You silently approach your victim...

*
*Dempsi* sits down.
*Dempsi* begins mending a blackened steel kris.


*Dempsi* makes a strange sound as you place a dagger of green jade in her back!
Since April 15 2007 you've landed 3020 out of 5863 stabs (51% landed).
*Dempsi* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Dempsi*'s death cry.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 21st, 2012, 12:55 am 
Offline

Joined: February 6th, 2009, 6:04 pm
Posts: 833
Haven't had a killing stab in ages. Ages I tell you!

ps. this one didn't kill either, but it was at least for some decent hps.

* S HP:Healthy MV:Tiring > w
v
Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
You sense a hidden life form in the area...
You sense a hidden life form in the area...

* S HP:Healthy MV:Tiring > You attempt to hide yourself.

* S HP:Healthy MV:Tiring > You silently approach your victim...

- = + * * + = - - = + *
*Roberto* makes a strange sound as you place a pair of moonstone hilted dirks in
his back!
*Roberto* panics, and attempts to flee!
*Roberto* leaves east.

* S HP:Healthy MV:Tiring > e
m

*Roberto* has arrived from the east.

* S HP:Healthy MV:Tiring > A Winding Road
The road here is littered with small stones. The ground itself is
hard-packed dirt, with small cobble stones visible at times. The road heads
north and south here, and a broken, burned tower can be seen to the west.
[ obvious exits: N S W ]
*Roberto* is standing here.
You sense a hidden life form in the area...

* S HP:Healthy MV:Tiring > wYou try to stab *Roberto*, but he dodges the attack.

* S HP:Healthy MV:Tiring - Roberto: Beaten >
m
*Roberto* draws a sharp, red stone
dagger from a set of cloth sleeves with a flash of steel.
*Roberto* tries to pierce you, but you parry successfully.
You try to stab *Roberto*, but he parries successfully.
You try to stab *Roberto*, but he parries successfully.
No way! You're fighting for your life!
Rudra leaves west.

* S HP:Healthy MV:Tiring - Roberto: Beaten > You do the best you can!

* S HP:Healthy MV:Tiring - Roberto: Beaten > na
*Roberto* panics, and attempts to flee!

he* S HP:Healthy MV:Tiring - Roberto: Beaten > beat
*Roberto* leaves north.


* S HP:Healthy MV:Tiring > w
You narrate 'he beat'

m
* S HP:Healthy MV:Tiring > Amongst the Rubble
Blocks of stone little the ground here. Some seem to have been dropped from
a height, as they're cracked and broken, as well as sunken into the ground
a bit. A mostly destroyed stone tower lies to the west, and was probably
the source of most of the stones littering the ground.
[ obvious exits: E W ]
You sense a hidden life form in the area...

* S HP:Healthy MV:Tiring > They aren't here.

* S HP:Healthy MV:Tiring > w
m
In the Remains of a Crumbling Tower
Once a watchtower for the southern part for the road to Fal Dara and
Tarwin's Gap, this building is now hardly servicable. Whole parts of the
tower have been torn down, making it virtually undefendable. The inside
parts of the tower seem to have been set afire, as the stones facing in are
covered with old soot and burn markings.
[ obvious exits: N E S U ]
North: A Shienaran scout blends into the surroundings here.
East: Rudra The Roarer is standing here.
Up:
* S HP:Healthy MV:Tiring > m
They aren't here.

* S HP:Healthy MV:Tiring > They aren't here.

* S HP:Healthy MV:Tiring > a
a
aThey aren't here.


* S HP:Healthy MV:Tiring > aThey aren't here.

* S HP:Healthy MV:Tiring >
They aren't here.

a
* S HP:Healthy MV:Tiring > They aren't here.

* S HP:Healthy MV:Tiring > a
They aren't here.
*Roberto* has arrived from the south.

a
* S HP:Healthy MV:Tiring > aYou try to stab *Roberto*, but he deflects the blow.
Rudra tries to pierce *Roberto*, but he parries successfully.

* S HP:Healthy MV:Tiring - Roberto: Beaten >
You do the best you can!

* S HP:Healthy MV:Tiring - Roberto: Beaten > naRudra tries to pierce *Roberto*, but
he parries successfully.
*Roberto* tries to pierce you, but you parry successfully.
You do the best you can!

* S HP:Healthy MV:Tiring - Roberto: Beaten > on d
cb
cYou narrate 'on d'
*Roberto* panics, and attempts to flee!

o
* S HP:Healthy MV:Tiring - Roberto: Beaten > aMood changed to: Brave

* S HP:Healthy MV:Tiring - Roberto: Beaten >
Posture changed to: Offensive

* S HP:Healthy MV:Tiring - Roberto: Beaten > a
You do the best you can!

* S HP:Healthy MV:Tiring - Roberto: Beaten > a
*Roberto* leaves north.

* S HP:Healthy MV:Tiring >
aThey aren't here.


* S HP:Healthy MV:Tiring > a
They aren't here.

* S HP:Healthy MV:Tiring > They aren't here.

* S HP:Healthy MV:Tiring > a
They aren't here.

* S HP:Healthy MV:Tiring > a
aThey aren't here.
*Roberto* has arrived from the north.


* S HP:Healthy MV:Tiring > You stab *Roberto*'s body hard.
*Roberto* panics, and attempts to flee!
Rudra tries to pierce *Roberto*, but he parries successfully.

* S HP:Healthy MV:Tiring - Roberto: Critical > Rudra pierces *Roberto*'s right arm
very hard.
*Roberto* panics, and attempts to flee!
You try to stab *Roberto*, but he deflects the blow.
You do the best you can!

* S HP:Healthy MV:Tiring - Roberto: Critical > a
a
Rudra tries to pierce *Roberto*,
but he parries successfully.
*Roberto* tries to pierce you, but you deflect the blow.
You stab *Roberto*'s right leg extremely hard.
*Roberto* panics, and attempts to flee!
You do the best you can!
*Roberto* leaves north.

a* S HP:Healthy MV:Tiring >
They aren't here.

* S HP:Healthy MV:Tiring > aThey aren't here.

* S HP:Healthy MV:Tiring >
a
They aren't here.

n
* S HP:Healthy MV:Tiring > a
They aren't here.

* S HP:Healthy MV:Tiring > A Winding Road Beside a Watch Tower
Rubble and some chared wood is scattered about the area. The grass is an
ugly brown, and various shrubs can be seen struggling for life between the
debris. A burned and broken watchtower is visible to the south, crowning a
small hill.
[ obvious exits: N S W ]
North: *Roberto* is standing here.
A Shienaran scout blends into the surroundings here.
Rudra has arrived from the south.

* S HP:Healthy MV:Tiring > They aren't here.

* S HP:Healthy MV:Tiring > w
n
A Winding Road
The road continues east and west here, stolidly continuing around the
watchtower to the southeast. To the north and northwest, trees and bushes
can be seen, though they have a strange, sickly appearance. A cold wind
blows from the north, cutting through even the warmest clothes.
[ obvious exits: N E W ]
East: A Shienaran scout blends into the surroundings here.

* S HP:Healthy MV:Strong > A Sickly Forest
The smell of over-ripe vegitation fills your nostrils. This section of the
forest is strangely blighted compared to most of the other areas. The limbs
of the oak trees are heavy with corruption, and the spines on the pine
cones are razor sharp, hoping to catch a traveler unaware.
[ obvious exits: E S ]
*Roberto* is standing here.
Rudra tries to pierce *Roberto*, but he deflects the blow.

* S HP:Healthy MV:Strong >
Badrang narrates 'did someone find a bunch of herbs?'

* S HP:Healthy MV:Strong > a
You try to stab *Roberto*, but he deflects the blow.

* S HP:Healthy MV:Strong - Rudra: Healthy - Roberto: Critical > cb
cRudra pierces
*Roberto*'s body very hard.
*Roberto* panics, and attempts to flee!
Mood changed to: Brave

o
* S HP:Healthy MV:Strong - Rudra: Healthy - Roberto: Critical > a
You stab
*Roberto*'s left leg into bloody fragments!
*Roberto* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Still better. Experience pays off.
Your blood freezes as you hear *Roberto*'s death cry.
Posture changed to: Offensive


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 21st, 2012, 10:18 am 
Offline

Joined: May 1st, 2008, 12:08 pm
Posts: 691
Why I don't pk after drinking. I would have gotten away safe but I tried to type get vial purse 3 times, by the time I actually spelled it right I realized I had a pack on. Also why you don't stab war 2 ds who are just sitting in a room running timers. Very fun.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 21st, 2012, 10:55 am 
Offline

Joined: February 6th, 2009, 6:04 pm
Posts: 833
Don't be so hard on yourself. I had been drinking as well. And true, the deck was stacked against you, was a little more interesting when Raspen was around with you.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 23rd, 2012, 6:20 pm 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 215
Nooro, Kultunk, Trebear, and possibly one other were around.

This:

*Kultunk* has arrived from the west.

* S HP:Healthy MV:Winded > [ba h.dark]
You silently approach your victim...


*Kultunk* tries to pound Blair, but she parries successfully.

-=+**
A Ghar'ghael trolloc tickles Orasel's body with his cleave.

+=-
Orasel sends a Ghar'ghael trolloc sprawling with a powerful bash!

-
Blair unleashes a flurry of icy spikes at *Kultunk*, who is stabbed repeatedly.

=+*
You can't backstab a fighting person, too alert!
Blair avoids being bashed by *Kultunk* who loses his balance and falls!
Blair panics, and attempts to flee!

* S HP:Healthy MV:Winded > z
Blair strikes a Ghar'ghael trolloc's body hard.
Orasel pounds a Ghar'ghael trolloc's body extremely hard.
[ba h.dark]
You silently approach your victim...
Blair leaves east riding a gray palfrey.

-=+
Blair has arrived from the east, riding a gray palfrey.

**
Blair leaves east riding a gray palfrey.

+=-
Orasel narrates 'kult and mob neon'

-
A Ghar'ghael trolloc tickles Orasel's right leg with his cleave.
Orasel tries to pound a Ghar'ghael trolloc, but he deflects the blow.

=
Blair has arrived from the north, riding a gray palfrey.

+
*Kultunk* clambers to his feet.

*
*Kultunk* makes a strange sound as you place a sharp, red stone dagger in his back!
*Kultunk* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Oh, much better the second time around.
Your blood freezes as you hear *Kultunk*'s death cry.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 24th, 2012, 12:10 pm 
Offline

Joined: October 13th, 2006, 3:23 am
Posts: 139
* S HP:Wounded MV:Fresh - the large wolf: Battered > [change mood brave]
Mood changed to: Brave

* S HP:Wounded MV:Fresh - the large wolf: Battered >
You pierce the large wolf's left foreleg very hard.

* S HP:Wounded MV:Fresh - the large wolf: Battered >
You swiftly dodge the large wolf's attempt to hit you.
You pierce the large wolf's body into bloody fragments!
*Orasel* pounds a Ko'bal trolloc's head very hard.
A Ko'bal trolloc crushes Orasel's right arm.
A Ko'bal trolloc barely crushes Orasel's body.

* S HP:Wounded MV:Fresh - the large wolf: Beaten >
*Orasel* panics, and attempts to flee!

* S HP:Wounded MV:Fresh - the large wolf: Beaten >
*Orasel* leaves west riding a warhorse.

* S HP:Wounded MV:Fresh - the large wolf: Beaten >
A Ko'bal trolloc avoids being bashed by *Matheus* who loses his balance and falls!

* S HP:Wounded MV:Fresh - the large wolf: Beaten >
A Ko'bal trolloc tries to crush Matheus, but he parries successfully.
A Ko'bal trolloc joins a Ko'bal trolloc's fight!
The large wolf tries to hit you, but you deflect the blow.
You pierce the large wolf's body extremely hard.
Kultunk tells you 'ot oraste'

* S HP:Wounded MV:Fresh - the large wolf: Critical >
A Ko'bal trolloc tries to crush Matheus, but he deflects the blow.
A Ko'bal trolloc tries to crush Matheus, but he deflects the blow.
The large wolf tries to hit you, but you parry successfully.
You pierce the large wolf's right foreleg into bloody fragments!
The large wolf is dead! R.I.P.
You receive your share of experience...
You've almost gone from murderer to conqueror.
Your blood freezes as you hear the large wolf's death cry.
*Matheus* tries to slash a Ko'bal trolloc, but he deflects the blow.

* S HP:Wounded MV:Fresh > 5
[k human]
You pierce *Matheus*'s left arm hard.

* S HP:Wounded MV:Fresh - a Ko'bal trolloc: Battered - Matheus: Beaten >
*Matheus* panics, and attempts to flee!

* S HP:Wounded MV:Fresh - a Ko'bal trolloc: Battered - Matheus: Beaten >
You pierce *Matheus*'s body hard.
A Ko'bal trolloc tries to crush Matheus, but he deflects the blow.
A Ko'bal trolloc tries to crush Matheus, but he parries successfully.

* S HP:Wounded MV:Fresh - a Ko'bal trolloc: Battered - Matheus: Critical >
*Matheus* leaves east riding a warhorse.

5
* S HP:Wounded MV:Fresh > 5
[k human]
They aren't here.
Suddenly *someone* places a sharp, red stone dagger in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Ouch! You lose a level.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 26th, 2012, 7:32 pm 
Offline

Joined: April 5th, 2011, 5:12 pm
Posts: 30
Errtu narrates 'run'

* S HP:Scratched MV:Winded > In a Thick Forest
[ obvious exits: N E W ]
Errtu the Darkling Master is standing here.

* S HP:Scratched MV:Winded > You attempt to hide yourself.

* S HP:Scratched MV:Winded > Backstab who?
Errtu leaves north.

* S HP:Scratched MV:Winded > w
hide
backstab h.human
In a Dark Forest
[ obvious exits: N E W ]
*Meiandhra* is standing here, riding a |1|.warhorse.
*Kathala* is standing here, riding a |2|.warhorse.
*Orino* is here, fighting Kamael, riding a |3|.warhorse.
*Benito* is here, fighting Kamael, riding a |4|.warhorse.
Kamael the Abhorrent Dogface is sitting here.

* S HP:Scratched MV:Winded > *Benito* slashes Kamael's body.
*Orino* slashes Kamael's right leg.
You attempt to hide yourself.

You silently approach your victim...

-
*Orino* looks at Kamael.

*
Errtu narrates 'blight'

+
*Kathala* unleashes a flurry of melting icy spikes at Kamael, who is stabbed repeatedly.
Benito assumes an offensive striking posture.

=
*Meiandhra* throws a fireball at Kamael, who screams in pain.


*Benito* slashes Kamael's head.
*Orino* tickles Kamael's right foot with his slash.

-
Errtu narrates 'if you can'

*TICK IN 5 SECONDS.

*Meiandhra* makes a strange sound as you place a dagger of green jade in her back!
This session you've landed 821 out of 1368 stabs (60% landed).
*Meiandhra* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Meiandhra*'s death cry.

* S HP:Scratched MV:Winded >
Kamael leaves west.

Bazinga!


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: July 26th, 2012, 7:41 pm 
Offline

Joined: August 3rd, 2000, 4:36 pm
Posts: 388
that was dull pk :(

except for the part where i died in camp


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: August 5th, 2012, 11:48 pm 
Offline

Joined: May 22nd, 2012, 5:58 pm
Posts: 23
* R HP:Scratched MV:Fresh > Outside the Western Gate of Caemlyn
The massive gates of Caemlyn, capital of Andor, rise before you to the
east. The bustle and noise of the city can be heard at all hours, and
during the day long lines of people form to enter the realm of Queen
Morgase, ruler of one of the greatest cities of the known world. Drifting
off towards Whitebridge to the west, the Caemlyn Road leaves its namesake
behind, amongst the colors of the Queen's Guard.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
A wild stallion bucks madly, being ridden by you.
A young warrior stands here, proudly wearing the Deathwatch colors.

* R HP:Scratched MV:Fresh > *Zait* has arrived from the north, riding a dun mare.
You try to slash *Zait*, but he parries successfully.

* R HP:Scratched MV:Fresh - Zait: Critical >
Barsh has arrived from the north, riding a shaggy brown mare.

* R HP:Scratched MV:Fresh - Zait: Critical > notice
look
Barsh pounds *Zait*'s body hard.
*Aldwyn* has arrived from the east.
You start paying increased attention to your surroundings.

* R HP:Scratched MV:Fresh - Zait: Critical > Outside the Western Gate of Caemlyn
The massive gates of Caemlyn, capital of Andor, rise before you to the
east. The bustle and noise of the city can be heard at all hours, and
during the day long lines of people form to enter the realm of Queen
Morgase, ruler of one of the greatest cities of the known world. Drifting
off towards Whitebridge to the west, the Caemlyn Road leaves its namesake
behind, amongst the colors of the Queen's Guard.
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
An iron lantern hangs from the wall above the gate.
*Aldwyn* is standing here.
Barsh Barshenstein is here, fighting Zait, riding a shaggy brown mare.
*Zait* is here, fighting YOU!, riding a dun mare.
You sense a hidden life form in the area...
A wild stallion bucks madly, being ridden by you.
A young warrior stands here, proudly wearing the Deathwatch colors.

* R HP:Scratched MV:Fresh - Zait: Critical >
*Zait* panics, and attempts to flee!

* R HP:Scratched MV:Fresh - Zait: Critical >
*Zait* leaves west riding a dun mare.

* R HP:Scratched MV:Fresh > kill human

*Koy* places a sharp, red stone dagger in the back of a Deathwatch recruit, resulting in some strange noises and blood!
A Deathwatch recruit is dead! R.I.P.
Your blood freezes as you hear a Deathwatch recruit's death cry.

* R HP:Scratched MV:Fresh > Barsh leaves west riding a shaggy brown mare.
You try to slash *Koy*, but he parries successfully.

* R HP:Scratched MV:Fresh - Koy: Wounded > get all corpse

Barsh has arrived from the west, riding a shaggy brown mare.

* R HP:Scratched MV:Fresh - Koy: Wounded > *Koy* gets a mirrored lantern from the corpse of a Deathwatch recruit.
*Koy* gets a mirrored lantern from the corpse of a Deathwatch recruit.
*Koy* gets a pair of thin metal boots from the corpse of a Deathwatch recruit.
*Koy* gets a pair of thin leather leggings from the corpse of a Deathwatch recruit.
*Koy* gets a brass hilted general's sword from the corpse of a Deathwatch recruit.
*Koy* gets a full wooden shield from the corpse of a Deathwatch recruit.
*Koy* gets a red armband from the corpse of a Deathwatch recruit.
*Koy* gets a sword sheath from the corpse of a Deathwatch recruit.
*Koy* gets a cloak of the Caemlyn Guard from the corpse of a Deathwatch recruit.
*Koy* gets a chainmail tunic from the corpse of a Deathwatch recruit.
*Koy* gets a metal helmet from the corpse of a Deathwatch recruit.
Barsh tries to pound *Aldwyn*, but he parries successfully.
The corpse of a Deathwatch recruit seems to be empty.

* R HP:Scratched MV:Fresh - Koy: Wounded >
*Koy* tries to pierce you, but you deflect the blow.
You try to slash *Koy*, but he deflects the blow.
*Koy* panics, and attempts to flee!

kill h.human
* R HP:Scratched MV:Fresh - Koy: Wounded > You do the best you can!

kill h.human
* R HP:Scratched MV:Fresh - Koy: Wounded >
*Koy* leaves west.
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
You stop following Tzao.
Circle of Ravens
[ obvious exits: E U D ]
A large slab of meat has been placed here. [3]
A wooden practice shield has been dropped here.
The News Board is mounted on the wall here.
A sculpture of a mounted warrior is centered upon a splashing fountain.
A torch is here on the ground.


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: August 9th, 2012, 12:40 am 
Offline

Joined: February 23rd, 2011, 2:27 am
Posts: 707
finally i land a pk stab


backstab h.seanchan
* S HP:Healthy MV:Strong > Deep Inside a Thick Forest
[ obvious exits: N W ]
A gray palfrey prances skittishly nearby.
You sense a hidden life form in the area...

* S HP:Healthy MV:Strong > [hide ]
You attempt to hide yourself.

You silently approach your victim...

+
Edard tells you 'sup'


*Madrair* makes a strange sound as you place a sharp, red stone dagger in his back!
This session you've landed 151 out of 305 stabs (49% landed).
*Madrair* is dead! R.I.P.
You feel the Weave of the Wheel tighten around you.
Your first time! Was it good for you too?
Your blood freezes as you hear *Madrair*'s death cry.

* S HP:Healthy MV:Strong > 0
na rip
-
[get all corpse]
You get a pair of animal-fur boots from the corpse of Madrair.
You get a set of riveted chainmail leggings from the corpse of Madrair.
You get a soft leather pouch from the corpse of Madrair.
You get a belt with a buckle of cuendillar from the corpse of Madrair.
You get a blackened steel kris from the corpse of Madrair.
You get a silver etched shield from the corpse of Madrair.
You get a ridged steel bracer from the corpse of Madrair.
You get an ivy bracelet from the corpse of Madrair.
You get a sturdy pair of full leather gauntlets from the corpse of Madrair.
You get a pair of oiled chainmail sleeves from the corpse of Madrair.
You get a bright red robe from the corpse of Madrair.
You get a tunic of finely-crafted chain from the corpse of Madrair.
You get a shimmering pendant of obsidian from the corpse of Madrair.
You get a shimmering pendant of obsidian from the corpse of Madrair.
You get a white-gold diamond tiara from the corpse of Madrair.
You get a garnet adorned ring from the corpse of Madrair.
You get a garnet adorned ring from the corpse of Madrair.
You get a mirrored lantern from the corpse of Madrair.
Adael narrates 'who where rayek?'

* S HP:Healthy MV:Strong > You narrate 'rip'

* S HP:Healthy MV:Strong > [scalp ]
You lean over and cut the bloody scalp from the corpse of Madrair.

* S HP:Healthy MV:Strong > repl nada:P
You reply to Edard 'me babe'



edited my reply to reflect what i normally say heh


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: August 9th, 2012, 1:59 pm 
Offline

Joined: August 20th, 2009, 9:56 am
Posts: 1028
repl nada:P
You reply to Edard 'me babe'

Bad edit!


Top
 Profile  
 
 Post subject: Re: OUCH! Stab thread!
PostPosted: August 9th, 2012, 3:51 pm 
Offline

Joined: February 23rd, 2011, 2:27 am
Posts: 707
Zenith wrote:
repl nada:P
You reply to Edard 'me babe'

Bad edit!




i left that on purpose. if i thought id get away with it i wouldnt of said anything eh?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2885 posts ]  Go to page Previous  1 ... 125, 126, 127, 128, 129, 130, 131 ... 145  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: Google [Bot] and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group. Color scheme by ColorizeIt!
Translated by Maël Soucaze © 2009 phpBB.fr