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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 16th, 2012, 3:13 pm 
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Joined: April 1st, 2010, 3:32 pm
Posts: 595
Jarnakks log reminded me of http://westhorizon.com/wot/logs/rarefun.txt


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 19th, 2012, 1:10 pm 
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Joined: July 5th, 2007, 2:48 pm
Posts: 677
Just one of those stupid things that happens. I panicked, not thinking pk was still going on I had just wandered up dusty and than this. I'm still laughing at myself about how stupid I can be after all these years.


* R HP:Healthy MV:Haggard > The Dusty Road
The road here continues to the east and west here, bordered by impenetrable
forest. Walking along the road, you notice the recent tracks of a couple of
wagons along the road, along with some horses. To your northwest, you can see
a tower poking up through the trees. To the south, you can see the spires
of Fal Dara poking over a hill.
[ obvious exits: E S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a dreadlord leaving south.
There are some tracks of a trolloc leaving east.
A gray palfrey prances skittishly nearby, being ridden by you.
*Hress* is standing here.
*Nooro* is resting here.
*Helba* is resting here.
*Havok* is standing here.
*Cannibal* is standing here.

* R HP:Healthy MV:Haggard > s
s
*Cannibal* lances your body hard.
No way! You're fighting for your life!

* R HP:Scratched MV:Haggard - Cannibal: Healthy > No way! You're fighting for your life!
*Havok* tickles your right leg with his pound.

* R HP:Scratched MV:Haggard - Cannibal: Healthy > cal
You try to pound *Cannibal*, but he deflects the blow.

* R HP:Scratched MV:Haggard - Cannibal: Healthy >
f
You don't see a closed gate.
*Hress* hisses 'xaf was askin set if it possbiel'
*Nooro* stops resting, and clambers on his feet.

* R HP:Scratched MV:Haggard - Cannibal: Healthy > PANIC! You couldn't escape!
*Nooro* barely strikes your left foot.
*Helba* stops resting, and clambers on her feet.

* R HP:Scratched MV:Haggard - Cannibal: Healthy >
You dodge a bash from *Cannibal* who loses his balance and falls!

aggard - Cannibal: Healthy >
*Havok* sends you sprawling with a powerful bash!

* R HP:Scratched MV:Haggard - Cannibal: Healthy >
*Havok* pounds your body.

* R HP:Scratched MV:Haggard - Cannibal: Healthy > pond

*Helba* leaves south.

* R HP:Scratched MV:Haggard - Cannibal: Healthy >
Your body is pierced by razor sharp ice spikes sent by *Nooro*!

c* R HP:Hurt MV:Haggard - Cannibal: Healthy > c
f

*Havok* pounds your right leg hard.
*Cannibal* lances your right leg hard.
Cannibal assumes an offensive striking posture.

* R HP:Wounded MV:Haggard - Cannibal: Healthy > *Nooro* barely strikes your body.
*Havok* pounds your body.
You try to pound *Cannibal*, but he deflects the blow.
*Cannibal* lances your body hard.
You ponder life, the universe, and everything.
Ouch! That Really did HURT!

Your body is pierced by razor sharp ice spikes sent by *Nooro*!

* R HP:Battered MV:Haggard - Cannibal: Healthy > [change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!annibal: Healthy >


You flee head over heels.
Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
There are some tracks of a dreadlord leaving north.
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
*Helba* is standing here.
*Helba* pierces your body.

* R HP:Battered MV:Haggard - Helba: Healthy > w

*Helba* barely pierces your right arm.

w
* R HP:Battered MV:Haggard - Helba: Healthy > No way! You're fighting for your life!

* R HP:Battered MV:Haggard - Helba: Healthy > No way! You're fighting for your life!
*Hress* has arrived from the north.

* R HP:Battered MV:Haggard - Helba: Healthy >
*Hress* pierces your right leg.

f* R HP:Battered MV:Haggard - Helba: Healthy >
n
*Hress* pierces your right leg hard.
You try to pound *Helba*, but she deflects the blow.
*Helba* barely pierces your body.
*Cannibal* has arrived from the north.
You panic and attempt to flee!

w
*Cannibal* lances your right leg.


You flee head over heels.
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby, being ridden by you.
A man is here.
A hunter from Illian is here, searching for the fabled Horn of Valere.
A warhorse is here, stamping his feet impatiently.
Trik al'Karst, Student of War is resting here mending a weapon.
Lady Mariel Fa Toran the Honored Sister is standing here.
Naerin Merinoc, Tower Accepted is standing here.
A dun mare is here, snorting angrily.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
A Shienaran guard keeps watch at the gate.
Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a trolloc leaving north.
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
*Cannibal* is standing here.
*Hress* is standing here.
*Helba* is standing here.

* R HP:Battered MV:Haggard > Alas, you cannot go that way...

* R HP:Battered MV:Haggard >
*Hress* leaves south.
*Helba* pierces your right arm hard.

* R HP:Beaten MV:Haggard - Helba: Healthy > w

*Nooro* has arrived from the north.

* R HP:Beaten MV:Haggard - Helba: Healthy > fNo way! You're fighting for your life!
*Nooro* barely strikes your left leg.

* R HP:Beaten MV:Haggard - Helba: Healthy >
n
You panic and attempt to flee!


*Helba* barely pierces your right foot.

You flee head over heels.
Malkier Gate
This large iron gate leads to the fallen kingdom of Malkier, now covered
up by the Blight. A large stone road runs east to west and to the south
is the inner wall that surrounds the Keep. Hunting parties often use
this gate to journey into the Blight.
[ obvious exits: N E W ]
An oil lamp, set in a steel cage, hangs from a high wooden pole.
A weapon rack stands on the ground here, ready to store weapons.
A gray palfrey prances skittishly nearby, being ridden by you.
A Shienaran guard is here, fighting Hress.
*Hress* is here, fighting a Shienaran gate guard.
A hunter for the horn is here, fighting Hress.
A warhorse is here, stamping his feet impatiently.
Trik al'Karst, Student of War is resting here mending a weapon.
Lady Mariel Fa Toran the Honored Sister is standing here.
Naerin Merinoc, Tower Accepted is standing here.
A dun mare is here, snorting angrily.
A Shienaran gate guard is here, fighting Hress.
A Shienaran gate guard is here, fighting Hress.
A Shienaran gate guard is here, fighting Hress.
A Shienaran gate guard is here, fighting Hress.
Dusty Road by Fal Dara
The road branches here, the main route leading north and south while a
wider offshoot leads up a hill to the west, approaching the gates of Fal
Dara. Despite the terrain, the ground appears well trodden and in good
repair, obviously worn down by constant use.
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
An iron lantern hangs from the wall above the gate.
A gray palfrey prances skittishly nearby, being ridden by you.
*Nooro* is standing here.
*Cannibal* is standing here.
*Helba* is standing here.

ard >
*Cannibal* sends you sprawling with a powerful bash!
*Helba* pierces your body.

* R HP:Beaten MV:Haggard - Cannibal: Healthy > f

The Malkiergate closes quietly.

* R HP:Beaten MV:Haggard - Cannibal: Healthy > f

*Helba* pierces your left leg.
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Haggard - Cannibal: Healthy >
You wish that your wounds would stop BLEEDING so much!

Your body is pierced by razor sharp ice spikes sent by *Nooro*!

* R HP:Critical MV:Haggard - Cannibal: Healthy > *Nooro* barely strikes your right leg.
You wish that your wounds would stop BLEEDING so much!

*Helba* pierces your left arm.
You wish that your wounds would stop BLEEDING so much!

*someone* lances your right leg hard.
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
High amidst the heavens, the Circle of Light is the hallowed ground of the
friends of the Light. From here, some of the major destinations around the
world can be reached, as shown by a large sign. A permanent fountain in the
center of the Circle gives a soothing backdrop to ponder mortal matters.


New characters should LOOK NAMES, HELP RULES, LOOK NOTICE and LOOK INTRO.

To obtain some free starting equipment, TELL GUARDIAN KIT.

It is strongly recommended that new players look at our website
at wotmud.org, before starting out, for the rules, maps, and more.
[ obvious exits: D ]
A wooden practice shield has been dropped here.
A simple staff, well made for combat, lies here.
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
Alayla the Elder Sister is sitting here.
A kind-faced figure stands here.
Maybe you should get on your feet first?

* HP:Critical MV:Haggard > Maybe you should get on your feet first?


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 19th, 2012, 1:20 pm 
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Joined: December 7th, 2002, 7:02 pm
Posts: 442
*Hress* hisses 'xaf was askin set if it possbiel'

I've said I had no proper set of aliases for my mud client for the moment, lol, not equipment. My full combo and heron fits me well, ty!


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 21st, 2012, 3:52 pm 
Offline

Joined: August 12th, 2002, 2:52 pm
Posts: 96
Double bash blows chunks, got out with under 15 hps ran around up north and circled back in lol. Glad those 3 didn't spam :p Probably to surprised I lived like I was..

* R HP:Beaten MV:Winded - Troika: Battered > f
*Uvall* tries to pierce you, but you deflect the blow.
You panic and attempt to flee!

You flee head over heels.
Little Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A tough Shienaran soldier waits here.
Little Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Scrat* is standing here, riding a shadow stallion.
*Troika* is standing here, riding a shadow stallion.
*Uvall* is standing here.
*Uvall* tries to pierce you, but you deflect the blow.

ed - Uvall: Hurt >
Orasel narrates 'nod'
*Troika* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


* R HP:Beaten MV:Winded - Uvall: Hurt > f

*Troika* slashes your left leg very hard.
You wish that your wounds would stop BLEEDING so much!

You are interrupted and stop what you are doing.
You panic and attempt to flee!
*Uvall* tickles your body with his pierce.
You wish that your wounds would stop BLEEDING so much!

*Scrat* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!


w
w

Orasel narrates 'i in you good?'
*Scrat* hisses 'heh'


*Scrat* slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

*Troika* slashes your body extremely hard.
You wish that your wounds would stop BLEEDING so much!

*Uvall* pierces your body.
You wish that your wounds would stop BLEEDING so much!


You flee head over heels.
Entrance to Campsite
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A member of the Lancer heavy cavalry patrols the area, riding a black warhorse.
A Lancer officer commands a unit of heavy cavalry here, riding a black warhorse.
PANIC! You couldn't escape!

* R HP:Critical MV:Winded > Alas, you cannot go that way...

* R HP:Critical MV:Winded > Alas, you cannot go that way...

* R HP:Critical MV:Winded > s

*Scrat* has arrived from the south, riding a shadow stallion.
*Uvall* has arrived from the south.

s
* R HP:Critical MV:Winded > s
Little Path
[ obvious exits: N S ]
There are some tracks of a ridden mount leaving vvsouthvv
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
There are some tracks of a ridden mount leaving ^^north^^
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Troika* is standing here, riding a shadow stallion.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 21st, 2012, 5:03 pm 
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Joined: November 30th, 2001, 9:07 pm
Posts: 206
I was busy chasing! Uvall should have been spamming harder! *sniff* So many of you got so lucky in all of that.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 21st, 2012, 6:32 pm 
Offline

Joined: June 21st, 2010, 9:56 am
Posts: 103
Scrat wrote:
I was busy chasing! Uvall should have been spamming harder! *sniff* So many of you got so lucky in all of that.


i was and i attacked kajin, if youd not chased he wound have run right back into me!!


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 21st, 2012, 6:42 pm 
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Joined: July 16th, 2007, 5:45 pm
Posts: 442
had been pking Teddy, he went in for some reason and shredder comes out, we beat on each other a bit. I try to make him chase me a little when I hit crit, he went back RK zone, I go back to see if I can just kill him in that zone since he didn't seem to be wanting to chase, which turned out well for me.

* R HP:Critical MV:Tiring > *Shredder* leaves west.
Bend in the Path
[ obvious exits: E S ]
There are some bloody traces of a trolloc leaving east.
There are some bloody traces of a trolloc leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Shredder* is standing here.
*Teddy* is standing here.

* R HP:Critical MV:Tiring > Path to a Castle
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving south.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > Twisted Path in the Blight
[ obvious exits: N S ]
There are some bloody traces of a trolloc leaving north.
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Shredder* is standing here.

* R HP:Critical MV:Tiring > w
The Blight
[ obvious exits: N S W ]
There are some bloody traces of a trolloc leaving north.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > w
w

Astolfo chats 'we only have people like Niko, Oraste and ahren now'

* R HP:Critical MV:Tiring > Dying Plains in the Blight
[ obvious exits: N E W ]
There are some tracks of a ridden mount leaving east.
There are some tracks of a trolloc leaving east.
There are some tracks of a trolloc leaving north.
There are some tracks of a trolloc leaving east.
A heavy boulder lies here.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > n
End of the Dark Road
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A small stick is lying on the ground here.

* R HP:Critical MV:Tiring > Rocky Plains in the Blight
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > w
w
Desolate Plains
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A titanic creature of the Shadow is here, wrapped in lightning.

w
w
* R HP:Critical MV:Tiring > Rocky Plains
[ obvious exits: N E W ]
There are some tracks of a snake leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a tree leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > w
Desolate Hills
[ obvious exits: N E W ]
There are some tracks of a snake leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > Green Plains
[ obvious exits: N E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Sickly, wilted grass blankets the ground, intermixed with dry sand.

* R HP:Critical MV:Tiring > The writhing grass barely tickles your body with its hit.
You wish that your wounds would stop BLEEDING so much!

No way! You're fighting for your life!

* R HP:Critical MV:Tiring - the writhing grass: Healthy > No way! You're fighting for your life!

na haha
* R HP:Critical MV:Tiring - the writhing grass: Healthy > f
You slice the writhing grass's trunk into bloody fragments!
The writhing grass tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

You narrate 'haha'

w
* R HP:Critical MV:Tiring - the writhing grass: Scratched > w
You panic and attempt to flee!


Elysia chats 'They're not gone, they're just waiting. Biding their time. Ready to strike again. (I wish I was kidding.)'

n
n
You flee head over heels.
End of the Path
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
The Shienaran forest scout commander stands ever vigilant.
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > dh
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > A Rotting Path
[ obvious exits: N S W ]
There are some tracks of an animal leaving north.
There are some tracks of a snake leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A hound of the shadow smells blood in the air.

* R HP:Critical MV:Tiring > A Rotting Path
[ obvious exits: N S ]
There are some tracks of an animal leaving north.
There are some tracks of an animal leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > [dia horse]
A bloodstock stallion is in excellent condition.
A bloodstock stallion is weary.

n
* R HP:Critical MV:Tiring > ww
Bend in the Path
[ obvious exits: E S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A giant scorpion curls its jointed tail in preparation to attack.
A large, spine-backed snake bares its fangs with a vicious hiss.

* R HP:Critical MV:Tiring > Base of the Mountain
[ obvious exits: E W ]
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

u
* R HP:Critical MV:Tiring > Rise in the Mountains
[ obvious exits: E W U ]
There are some tracks of an animal leaving up.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A raven is here, watching.
A raven is visible flying high in the sky.

* R HP:Critical MV:Tiring > ss
Path Through the Mountains
[ obvious exits: S W D ]
There are some tracks of an animal leaving west.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

d
e
* R HP:Critical MV:Tiring > On the Path
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

s
* R HP:Critical MV:Tiring > s
Path in the Mountains
[ obvious exits: N S D ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > The noxious stench and oppresive heat of the Blight drains your energy!
Before an Ascending Path
[ obvious exits: E U ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > e
Entering a Blighted Mire
[ obvious exits: N S W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > A Thick Muddy Blighted Mire
[ obvious exits: N S ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > Edge of the Bog
[ obvious exits: N E ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > Forgotten Trail
[ obvious exits: E S W ]
There are some tracks of an animal leaving south.
There are some tracks of an animal leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
The lone wolf is slinking about in the shadows.
You smell something remniscent of death as you enter this place.

* R HP:Critical MV:Tiring > e
Through the Thick Underbrush
[ obvious exits: E W ]
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

* R HP:Critical MV:Tiring > e
e
The Towering Trees
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving east.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.

s
* R HP:Critical MV:Tiring > Teak chats 'shhhhhhhh!'
Under the Trees
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.

e
* R HP:Critical MV:Tiring > A shivering tree tickles your left leg with its hit.
You wish that your wounds would stop BLEEDING so much!

A shivering tree joins a shivering tree's fight!
Someone tickles your left arm with its hit.
You're stunned, but will probably regain consciousness...
You are dead! Sorry...
Ouch! You lose a level.
Circle of Light
[ obvious exits: D ]
A wooden practice shield has been dropped here.
The News Board is mounted on the wall here.
The waters of a blue-veined marble fountain pour forth here.
A stout wooden barrel stands nearby.
A soft leather pouch has been discarded here.
A lantern has been left here.
A wooden practice shield has been dropped here.
Some heavy leather shoes, covered in dust, stand here.
A thin leather set of leggings has been dropped here.
A light pair of leather coverings lies upon the ground.
An old and worn leather vest is here.
A leather helmet has been dropped here.
A plain brown belt has been dropped here.
A long, heavy sword lies on the ground.
A kind-faced figure stands here.
Maybe you should get on your feet first?

-I run back up just to check by the off chance they haven't chased, 3 ticks later:

* R HP:Critical MV:Weary > Under the Trees
[ obvious exits: N E S W ]
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving west.
There are some tracks of a humanoid leaving north.
There are some tracks of a humanoid leaving west.
The corpse of Aang is lying here.
A spotted horse wanders skittishly around here, being ridden by you.
A Tairen bloodstock stallion stands here, tail swaying with the breeze.
Warped, menacing trees shiver, boughs slowly enclosing around you.
Warped, menacing trees shiver, boughs slowly enclosing around you.
A raven has arrived from the west.

s
* R HP:Critical MV:Weary > e
[g all corpse]
You get a water skin from the corpse of Aang.
You get a pair of thick metal boots from the corpse of Aang.
You get a pair of ebony-steel plate greaves from the corpse of Aang.
You get a belt pack from the corpse of Aang.
You get a studded leather belt with a crossed swords buckle from the corpse of Aang.
You get a half-moon scimitar with a hilt of twisted iron from the corpse of Aang.
You get a gator skin bracer from the corpse of Aang.
You get a gator skin bracer from the corpse of Aang.
You get a pair of heavy metal gauntlets from the corpse of Aang.
You get a pair of ebony-steel plate vambraces from the corpse of Aang.
You get a shining steel breastplate from the corpse of Aang.
You get an opal choker of fiery blue and pink beauty from the corpse of Aang.
You get an opal choker of fiery blue and pink beauty from the corpse of Aang.
You get a strange, insectoid helm from the corpse of Aang.
You get a ring of silver from the corpse of Aang.
You get a ring of silver from the corpse of Aang.
You get a lantern from the corpse of Aang.

* R HP:Critical MV:Weary > Beneath the Gnarled Trees
[ obvious exits: N E ]
A spotted horse wanders skittishly around here, being ridden by you.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 21st, 2012, 6:55 pm 
Offline

Joined: March 30th, 2005, 11:29 pm
Posts: 234
I had to go back north keep to find a deer to butcher, was hungry with no vial, no food, beat and weary.

Your welcome on the gear return.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 21st, 2012, 7:09 pm 
Offline

Joined: October 14th, 2004, 9:36 am
Posts: 420
Shredder wrote:
Your welcome on the gear return.


Cause that was your plan?


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 22nd, 2012, 3:13 pm 
Offline

Joined: April 12th, 2012, 4:45 pm
Posts: 169
* R HP:Battered MV:Strong >
Milian narrates 'luer him somewhere'

* R HP:Battered MV:Strong > stat
You are a 18 year old male seanchan rogue.
Your height is 5 feet, 10 inches, and you weigh 181.0 lbs.
You are carrying 1.7 lbs and wearing 39.4 lbs, peanuts.
Your base abilities are: Str:18 Int:11 Wil:11 Dex:19 Con:17.
Offensive bonus: 146, Dodging bonus: 74, Parrying bonus: 143
Your mood is: Wimpy. You will flee below: 50 Hit Points
You are wanted by: Andor Amador Red Eagles
Your armor absorbs about 56% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Strong > ttt
[diag h.human]
No-one by that name here.

* R HP:Battered MV:Strong > na luer?!
Ok.

* R HP:Battered MV:Strong > stat
You are a 18 year old male seanchan rogue.
Your height is 5 feet, 10 inches, and you weigh 181.0 lbs.
You are carrying 1.7 lbs and wearing 39.4 lbs, peanuts.
Your base abilities are: Str:18 Int:11 Wil:11 Dex:19 Con:17.
Offensive bonus: 146, Dodging bonus: 74, Parrying bonus: 143
Your mood is: Wimpy. You will flee below: 50 Hit Points
You are wanted by: Andor Amador Red Eagles
Your armor absorbs about 56% on average.

You are subjected to the following effects:
- NOTICE
- NO QUIT

* R HP:Battered MV:Strong > ttt
[diag h.human]
No-one by that name here.

* R HP:Battered MV:Strong >
Milian narrates 'lure'

* R HP:Battered MV:Strong >

Zevron narrates 'Fine, if you want this red get your ass back here and take it before I decide I don't want a damn CC
=P'

* R HP:Battered MV:Strong > [diag h.human]
No-one by that name here.

* R HP:Battered MV:Strong > na for a second i thoguth thats how u spell it
Ok.

ttt
* R HP:Battered MV:Strong > [diag h.human]

Galfrey is in excellent condition.

* R HP:Battered MV:Strong >
Zevron narrates 'Nah, jk, it's in chest when you want it'

* R HP:Battered MV:Strong >
Suddenly *someone* places something in your back!
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 22nd, 2012, 4:31 pm 
Offline

Joined: November 30th, 2006, 2:13 am
Posts: 254
Props to you guys.


* S HP:Beaten MV:Tiring > g
*Saif* has arrived from the north.
*Fagan* has arrived from the north.
A rat has arrived from the north.
[k human]
You try to pierce *Fagan*, but he parries successfully.

* S HP:Beaten MV:Tiring - Fagan: Scratched > *Saif* tries to lance you, but you deflect the blow.
[k human]
You do the best you can!

* S HP:Beaten MV:Tiring - Fagan: Scratched > [k human]
You do the best you can!

* S HP:Beaten MV:Tiring - Fagan: Scratched > [k human]
You do the best you can!

* S HP:Beaten MV:Tiring - Fagan: Scratched >
*Saif* tries to lance you, but you deflect the blow.
An Elite Dha'vol guard joins your fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
A fade joins an Elite Dha'vol guard's fight!
A huge darkhound joins an Elite Dha'vol guard's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
A huge darkhound joins a huge darkhound's fight!
Akkad the Myrddraal joins a huge darkhound's fight!
*Fagan* lances your right leg.
You pierce *Fagan*'s body.

* S HP:Beaten MV:Tiring - Fagan: Scratched >
*Saif* closes the oakdoor.

* S HP:Beaten MV:Tiring - Fagan: Scratched >
The oakdoor is opened from the other side.

nar on in oa
* S HP:Beaten MV:Tiring - Fagan: Scratched > f
A shrill piercing scream reverberates through the area.
A huge darkhound raises its head and gives a terrifying howl.
You hear a blood-curdling howl in the distance.
You narrate 'on in oa'

u
* S HP:Beaten MV:Tiring - Fagan: Scratched > PANIC! You couldn't escape!

* S HP:Beaten MV:Tiring - Fagan: Scratched > No way! You're fighting for your life!

* S HP:Beaten MV:Tiring - Fagan: Scratched > f

Akkad the Myrddraal blasts Fagan's left hand hard.
A huge darkhound tries to hit Saif, but he deflects the blow.
A huge darkhound tries to hit Fagan, but he deflects the blow.
A huge darkhound hits Saif's right foot.
A huge darkhound barely hits Saif's left arm.
A huge darkhound tickles Fagan's body with its hit.
A fade slashes Saif's left arm hard.
An Elite Dha'vol guard barely crushes Fagan's right leg.
An Elite Dha'vol guard tries to crush Saif, but he deflects the blow.
An Elite Dha'vol guard barely crushes Fagan's body.
An Elite Dha'vol guard tries to crush Saif, but he deflects the blow.
An Elite Dha'vol guard crushes Fagan's body.
An Elite Dha'vol guard tries to crush Saif, but he deflects the blow.
*Saif* tries to lance you, but you parry successfully.
You pierce *Fagan*'s left foot hard.
You barely pierce *Fagan*'s body.

s
You panic and attempt to flee!n: Hurt >


*Saif* closes the oakdoor.


*Fagan* sends you sprawling with a powerful bash!


The oakdoor is opened from the other side.


*Saif* panics, and attempts to flee!


*Saif* leaves up.

You flee head over heels.
The Twist in the Dark Road
[ obvious exits: N E S W ]
North: A hideous trolloc is here, in a world of hurt.
A heavy boulder lies here.
You notice a steel-shafted lance is hidden here.
*Zait* is standing here, riding a bloodstock stallion.
*Vyo* is standing here mending a weapon, riding a warhorse.
A warhorse is here, stamping his feet impatiently.
The Entrance to the Watchtower
[ obvious exits: N U D ]
North: Up: *Saif* is standing here.
Down: A trolloc is here commanding a fist of troops.
A rat scurries around trying to get out of sight.
*Fagan* is here, fighting an Elite Dha'vol guard.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard is here, fighting Fagan.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard is here, fighting Fagan.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard is here, fighting Fagan.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, fighting Fagan.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, fighting Fagan.
A huge darkhound is here, drooling and snarling.
Akkad the Myrddraal is here, fighting Fagan.

* S HP:Beaten MV:Tiring >
*Fagan* lances an Elite Dha'vol guard's body hard.
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
Akkad the Myrddraal blasts Fagan's right hand hard.
A huge darkhound tickles Fagan's left leg with its hit.
A huge darkhound tickles Fagan's right leg with its hit.
An Elite Dha'vol guard crushes Fagan's head.
An Elite Dha'vol guard crushes Fagan's body.
An Elite Dha'vol guard barely crushes Fagan's right leg.

* S HP:Beaten MV:Tiring > g

*Saif* has arrived from above.

* S HP:Beaten MV:Tiring >
*Saif* lances your right arm very hard.
You wish that your wounds would stop BLEEDING so much!


* S HP:Beaten MV:Tiring - Saif: Beaten > [k human]
You do the best you can!

* S HP:Beaten MV:Tiring - Saif: Beaten >
*Fagan* panics, and attempts to flee!

2
* S HP:Beaten MV:Tiring - Saif: Beaten > f
*Fagan* leaves up.
[change mood wimpy]
Mood changed to: Wimpy

You panic and attempt to flee!: Beaten >


*Saif* closes the oakdoor.


*Saif* tries to lance you, but you parry successfully.
An Elite Dha'vol guard joins your fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
*Fagan* has arrived from above.


PANIC! You couldn't escape!

* S HP:Beaten MV:Tiring - Saif: Beaten >
*Fagan* tries to lance you, but you deflect the blow.
*Saif* panics, and attempts to flee!

* S HP:Beaten MV:Tiring - Saif: Beaten > f

*Saif* leaves down.

s
You panic and attempt to flee!n: Wounded >


The oakdoor is opened from the other side.


An Elite Dha'vol guard joins your fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard joins an Elite Dha'vol guard's fight!
An Elite Dha'vol guard barely crushes Fagan's body.
An Elite Dha'vol guard crushes Fagan's body.
An Elite Dha'vol guard barely crushes Fagan's body.
An Elite Dha'vol guard barely crushes Fagan's body.
An Elite Dha'vol guard tickles Fagan's left arm with his crush.
An Elite Dha'vol guard barely crushes Fagan's right leg.
Your heartbeat calms down more as you feel less panicked.

You flee head over heels.
Stairwell in Shadows
[ obvious exits: U D ]
Up: *Fagan* is here, fighting an Elite Dha'vol guard.
Down: A trolloc is here commanding a fist of troops.
*Saif* is here, fighting a Dha'vol trolloc.
A Dha'vol trolloc is here, fighting Saif.
A Dha'vol trolloc is here, fighting Saif.
Alas, you cannot go that way...

* S HP:Beaten MV:Strong > d
d

*Saif* panics, and attempts to flee!

* S HP:Beaten MV:Strong > The Well Under the Watchtower
[ obvious exits: N U ]
North: A trolloc is here commanding a fist of troops.
Up: *Saif* is here, fighting a Dha'vol trolloc.
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here commanding a fist of troops.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.

o S HP:Beaten MV:Strong > *Saif* has arrived from above.
*Saif* tries to lance you, but you parry successfully.
No way! You're fighting for your life!

* S HP:Beaten MV:Strong - Saif: Beaten > f
You panic and attempt to flee!


*Saif* tries to lance you, but you deflect the blow.
A Dha'vol trolloc joins your fight!
A watcher in the darkness hits Saif's right arm.
A watcher in the darkness tickles Saif's body with its hit.
A watcher in the darkness tries to hit Saif, but he dodges the attack.
A watcher in the darkness tries to hit Saif, but he deflects the blow.


You flee head over heels.
Stairwell in Shadows
[ obvious exits: U D ]
Up: A rat scurries around trying to get out of sight.
Down: *Saif* is here, fighting a Dha'vol trolloc.
*Fagan* is standing here.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

* S HP:Beaten MV:Strong >
*Fagan* leaves down.

u
o S HP:Beaten MV:Strong > u
The Entrance to the Watchtower
[ obvious exits: N U D ]
North: Up: A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
Down: A trolloc is here commanding a fist of troops.
A rat scurries around trying to get out of sight.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A powerful Myrddraal stands here.

* S HP:Beaten MV:Strong > The Top of the Watchtower
[ obvious exits: D ]
Down: A rat scurries around trying to get out of sight.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A winged man is here flying around.
A massive, horned trolloc heaves a huge boulder above his head.

* S HP:Beaten MV:Strong > b
g
[where ]
Players in your Zone
--------------------
Reject - The Top of the Watchtower
You catch the scent of horses nearby.

g
* S HP:Beaten MV:Strong > [k human]
They aren't here.

* S HP:Beaten MV:Strong > [k human]
They aren't here.

* S HP:Beaten MV:Strong >
*Saif* has arrived from below.
*Fagan* has arrived from below.

* S HP:Beaten MV:Strong >
*Fagan* tries to lance you, but you deflect the blow.
*Saif* lances your right arm.

* S HP:Beaten MV:Strong - Fagan: Wounded > nar on in oakdoor
f
You narrate 'on in oakdoor'

d
* S HP:Beaten MV:Strong - Fagan: Wounded > d
You try to pierce *Fagan*, but he parries successfully.
PANIC! You couldn't escape!

* S HP:Beaten MV:Strong - Fagan: Wounded > No way! You're fighting for your life!

* S HP:Beaten MV:Strong - Fagan: Wounded > You try to pierce *Fagan*, but he parries successfully.
A fade joins your fight!
A fade joins a fade's fight!
A fade joins a fade's fight!
A fade joins a fade's fight!
A winged man joins a fade's fight!
No way! You're fighting for your life!

* S HP:Beaten MV:Strong - Fagan: Wounded > f
d
d
You panic and attempt to flee!


A shrill piercing scream reverberates through the area.


You dodge a bash from *Fagan* who loses his balance and falls!
*Vyo* has arrived from below.
*Vyo* panics, and attempts to flee!


*Saif* sends you sprawling with a powerful bash!
You wish that your wounds would stop BLEEDING so much!



Saif swiftly dodges a winged man's attempt to hit him.
A fade slashes Fagan's body.
A fade slashes Saif's left leg hard.
A fade barely slashes Fagan's left leg.
A fade slashes Saif's right arm.
*Saif* lances your head very hard.
You wish that your wounds would stop BLEEDING so much!



*Vyo* slashes your left hand hard.
You wish that your wounds would stop BLEEDING so much!



*Saif* panics, and attempts to flee!


*Vyo* slashes your right arm hard.
You wish that your wounds would stop BLEEDING so much!

A winged man tries to hit Saif, but he deflects the blow.
A fade slashes Fagan's body.
A fade slashes Saif's body hard.
A fade slashes Fagan's body hard.
A fade tries to slash Saif, but he parries successfully.
*Saif* lances your body hard.
You wish that your wounds would stop BLEEDING so much!

*Fagan* lances your head hard.
You wish that your wounds would stop BLEEDING so much!

*Saif* leaves down.

You flee head over heels.
The Entrance to the Watchtower
[ obvious exits: N U D ]
North: Up: *Vyo* is standing here mending a weapon.
Down: A trolloc is here commanding a fist of troops.
*Saif* is standing here.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
A tall and cloaked myrddraal locks eyes with you, smiling cruelly.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A huge darkhound is here, drooling and snarling.
A powerful Myrddraal stands here.
Stairwell in Shadows
[ obvious exits: U D ]
Up: *Saif* is standing here.
Down: A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

o S HP:Critical MV:Strong > The Well Under the Watchtower
[ obvious exits: N U ]
North: A trolloc is here commanding a fist of troops.
Up: A trolloc is here commanding a fist of troops.
A revolting well bubbles with the blood of the sacrificed.
A trolloc is here commanding a fist of troops.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.
Invisible eyes follow your every move, their intentions dark.

o S HP:Critical MV:Strong > n
n
Under the Watchtower
[ obvious exits: S W ]
South: A trolloc is here commanding a fist of troops.
West: A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

w
o S HP:Critical MV:Strong > Alas, you cannot go that way...

o S HP:Critical MV:Strong > w
Within the Dha'vol Barracks
[ obvious exits: N E S W ]
East: A trolloc is here commanding a fist of troops.
South: A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.

o S HP:Critical MV:Strong > n
*Saif* has arrived from the east.
Within the Dha'vol Barracks
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
East: *Saif* is standing here.
South: A trolloc is here commanding a fist of troops.

o S HP:Critical MV:Strong > *Saif* has arrived from the east.
Shadowed Storeroom
[ obvious exits: S ]
South: *Saif* is standing here.
A trolloc is here commanding a fist of troops.
A trolloc is here commanding a fist of troops.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
An Elite Dha'vol guard stands here, protecting his master.
Lurking in the darkness, a Dha'vol Quartermaster guards the hordes stash.

* S HP:Critical MV:Strong > s
s
Within the Dha'vol Barracks
[ obvious exits: N E S ]
North: A trolloc is here commanding a fist of troops.
East: A trolloc is here commanding a fist of troops.
South: A trolloc is here commanding a fist of troops.
*Saif* is standing here.

s
* S HP:Critical MV:Strong > *someone* barely lances your body.
You're stunned, but will probably regain consciousness...
All you can do right now is think about the stars!

S HP:Critical MV:Strong > All you can do right now is think about the stars!

S HP:Critical MV:Strong >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Darkness
[ obvious exits: N E S W U D ]
North: A hound of the shadow smells blood in the air.
East: A beastly, boar-headed trolloc growls maliciously.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A trolloc is here, exhorting a group of trolloc raiders.
Down: A wolfish trolloc is here, howling for blood.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [2]

o HP:Critical MV:Haggard > st
d
b
You stand up.

o HP:Critical MV:Haggard > You can't leave the Circle for another 15 minutes, since you were pkilled!

o HP:Critical MV:Haggard > [where ]
You have no sense of location here.

o HP:Critical MV:Haggard >
The Guardian tells you 'Reject, your wheel has fared poorly...'

o HP:Critical MV:Haggard > The Guardian tells you 'Eat, drink and sleep my friend...
st
o HP:Critical MV:Haggard > d
You are already standing.

o HP:Critical MV:Haggard > The Guardian tells you 'Soothe your aching muscles,'
You can't leave the Circle for another 15 minutes, since you were pkilled!

o HP:Critical MV:Haggard >
The Guardian tells you 'Rest those weary bones,'

o HP:Critical MV:Haggard > [where ]
You have no sense of location here.

o HP:Critical MV:Haggard > who
Players
-------
Sac the Wretched Predator [Ghar'ghael]
~ Lady Elysia - rains on parades like a pro [Watchers]
Reject the Darkling Senior [Dha'vol]
Rikimaru the Naked Trolloc

4 players displayed.

o HP:Critical MV:Haggard > l
Circle of Darkness
Deep beneath the world, the circle of darkness is the accursed ground of
the friends of the dark. From here, a few major locations can be reached,
as shown by a blood-colored sign. A permanently-flowing well in the center
of the circle provides a soothing background to ponder mortal matters.
-
For complete beginners, please type HELP NEWBIE.
For new characters, please type LOOK NAMES.
Newcomers to this mud should LOOK NOTICE.
New characters should TELL GUARDIAN KIT.

If you're looking for something to do after dying, LOOK SLAIN.
[ obvious exits: N E S W U D ]
East: A tall, ramshorned trolloc is here, commanding.
South: A trolloc is here, exhorting a group of trolloc raiders.
West: A trolloc is here, exhorting a group of trolloc raiders.
A revolting well bubbles with the blood of the sacrificed.
The News Board is mounted on the wall here.
A large slab of meat has been placed here. [2]

o HP:Critical MV:Haggard >
The Guardian tells you '... and may tomorrow be a better day.'

o HP:Critical MV:Haggard >
The Guardian gives you some meat to help you heal.

tell sac hit them oakdoor ffs they inside
o HP:Critical MV:Haggard >
You tell Sac 'hit them oakdoor ffs they inside'

o HP:Critical MV:Haggard > st
d
b
You are already standing.

o HP:Critical MV:Haggard > You can't leave the Circle for another 15 minutes, since you were pkilled!

o HP:Critical MV:Haggard > [where ]
You have no sense of location here.

o HP:Critical MV:Haggard > who
Players
-------
Sac the Wretched Predator [Ghar'ghael]
~ Lady Elysia - rains on parades like a pro [Watchers]
Reject the Darkling Senior [Dha'vol]
Rikimaru the Naked Trolloc

4 players displayed.

o HP:Critical MV:Haggard > d
d
You can't leave the Circle for another 15 minutes, since you were pkilled!

o HP:Critical MV:Haggard > You can't leave the Circle for another 15 minutes, since you were pkilled!

o HP:Critical MV:Haggard >
Sac narrates 'where u guys?' <---------------HAHAHAHA


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 22nd, 2012, 4:49 pm 
Offline

Joined: June 6th, 2012, 8:22 pm
Posts: 13
Davor wrote:


Thats awesome :)

"You have 0(420) hit, 100(100) dark power and -6(253) movement points."

How is that even possible?!?


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 23rd, 2012, 1:52 pm 
Offline

Joined: April 1st, 2010, 3:32 pm
Posts: 595
Incredible luck :p Survived though.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 11:20 am 
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Joined: October 19th, 2006, 3:06 am
Posts: 1738
Jarnakk wrote:
Davor wrote:


Thats awesome :)

"You have 0(420) hit, 100(100) dark power and -6(253) movement points."

How is that even possible?!?



It's very easily possible. L2wotmud.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 11:48 am 
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Joined: December 14th, 2004, 8:55 pm
Posts: 44
You lance *Havok*'s right leg very hard.
*Havok* is stunned, but will probably regain consciousness...
[k dark]
You try to lance *Whelk*, but he deflects the blow.

* R HP:Scratched MV:Full - Whelk: Battered > \
[k dark]
You do the best you can!

* R HP:Scratched MV:Full - Whelk: Battered > [k dark]
You do the best you can!

* R HP:Scratched MV:Full - Whelk: Battered > [k dark]
You do the best you can!

* R HP:Scratched MV:Full - Whelk: Battered >
You try to lance *Whelk*, but he parries successfully.
*Whelk* tries to pierce you, but you parry successfully.
*Havok* regains consciousness.
Odon narrates 'crit commie'

* R HP:Scratched MV:Full - Whelk: Wounded > narr havok rip
You narrate 'havok rip'

* R HP:Scratched MV:Full - Whelk: Wounded >
*Whelk* tries to pierce you, but you parry successfully.

* R HP:Scratched MV:Full - Whelk: Wounded > \
[k dark]
You do the best you can!

* R HP:Scratched MV:Full - Whelk: Wounded >
*Havok* leaves west.

* R HP:Scratched MV:Full - Whelk: Wounded >
You try to lance *Whelk*, but he parries successfully.
*Whelk* tries to pierce you, but you parry successfully.

* R HP:Scratched MV:Full - Whelk: Wounded > narr noooooo
You narrate 'noooooo'


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 1:44 pm 
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Joined: June 24th, 2001, 8:25 pm
Posts: 388
* R HP:Beaten MV:Winded > In the Sand Pit
[ obvious exits: N E U ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving up.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
Alayla the Elder Sister is here, fighting Milian, riding a wild stallion.
*Milian* is here, fighting Alayla, riding a gray palfrey.
*Nikolai* is here, fighting Alayla, riding a gray palfrey.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

* R HP:Beaten MV:Winded > You feel your health drain some as the bond between you and Alayla flares.
*Nikolai* strikes Alayla's body hard.
Alayla panics, and attempts to flee!
Alayla leaves up riding a wild stallion.
You try to slash *Milian*, but he deflects the blow.

* R HP:Beaten MV:Winded - Milian: Battered >
*Nikolai* tries to strike you, but you parry successfully.

* R HP:Beaten MV:Winded - Milian: Battered >
Milian assumes an offensive striking posture.

* R HP:Beaten MV:Winded - Milian: Battered > fl
You panic and attempt to flee!


Alayla has arrived from above, riding a wild stallion.


*Nikolai* panics, and attempts to flee!

na go

*Milian* tries to hack you, but you parry successfully.

*Nikolai* leaves north riding a gray palfrey.
You flee head over heels.
In the Lake of Sand
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Nikolai* is standing here, riding a gray palfrey.
A wild hog snorts angrily, pawing at the ground.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.
You narrate 'go'

* R HP:Beaten MV:Winded > k seanchan
You slash *Nikolai*'s left arm into bloody fragments!
*Nikolai* panics, and attempts to flee!

* R HP:Beaten MV:Winded - Nikolai: Beaten > bash
-
*Nikolai* panics, and attempts to flee!

+
*Nikolai* panics, and attempts to flee!

-
Alayla has arrived from the south, riding a wild stallion.

=
Your bash at *Nikolai* sends him sprawling!
*Nikolai* panics, and attempts to flee!
*Nikolai* leaves south riding a gray palfrey.

* R HP:Beaten MV:Winded >
*Milian* has arrived from the south, riding a gray palfrey.

ed >
You move swiftly to protect Alayla.
*Milian* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Alayla.
You panic and attempt to flee!

rem sword
draw lance
charge h.seanchan

*Milian* tries to hack you, but you parry successfully.
Alayla strikes *Milian*'s body.

You flee head over heels.
You move swiftly to protect Alayla.
In the Lake of Sand
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A dun snake is here, hissing sharply.
You stop using an oddly curved longsword.

* R HP:Critical MV:Winded > You skillfully wield a steel-shafted lance from a leather baldric.

* R HP:Critical MV:Winded > Charge who?

* R HP:Critical MV:Winded > w
s
charge h.seanchan
In the Lake of Sand
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving east.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Milian* is here, fighting Alayla, riding a gray palfrey.
Alayla the Elder Sister is here, fighting Milian, riding a wild stallion.
A wild hog snorts angrily, pawing at the ground.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Winded > In the Sand Pit
[ obvious exits: N E U ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving up.
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving north.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Nikolai* is sitting here, riding a gray palfrey.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

You struggle to line up your charge...

+
The sun rises.
The snow stops.
Your heartbeat calms down more as you feel less panicked.

*
Alayla has arrived from the north, riding a wild stallion.


*Nikolai* clambers to his feet.
Oops. Your lame efforts cause you to miss.
This session you've clumsied 283 out of 480 charges (41% landed)
*Nikolai* panics, and attempts to flee!

* R HP:Beaten MV:Tiring - Nikolai: Beaten >
Alayla leaves up riding a wild stallion.

* R HP:Beaten MV:Tiring - Nikolai: Beaten >
*Milian* has arrived from the north, riding a gray palfrey.

* R HP:Beaten MV:Tiring - Nikolai: Beaten >
*Milian* tries to hack you, but you deflect the blow.
*Nikolai* leaves north riding a gray palfrey.

* R HP:Beaten MV:Tiring - Milian: Battered >
*Milian* hacks your body hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Alayla.

sheath
wield sword
n
=w
-
*Nikolai* has arrived from the north, riding a gray palfrey.

up

*Nikolai* strikes your body hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Alayla.

*
*Nikolai* strikes your body hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Alayla.
*Milian* hacks your head extremely hard.
You wish that your wounds would stop BLEEDING so much!

You wince from the pain you suddenly feel from Alayla.

+
Nikolai assumes an offensive striking posture.

=na go safe
+You flee head over heels.
In the Lake of Sand
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
You sheath a steel-shafted lance into a leather baldric.

* R HP:Critical MV:Tiring > You wield an oddly curved longsword.

* R HP:Critical MV:Tiring > In the Lake of Sand
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of an animal leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A dun snake is here, hissing sharply.

* R HP:Critical MV:Tiring > In the Lake of Sand
[ obvious exits: E S ]
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A wild hog snorts angrily, pawing at the ground.
A dun snake is here, hissing sharply.
A wild hog snorts angrily, pawing at the ground.

* R HP:Critical MV:Tiring > e
Alas, you cannot go that way...

* R HP:Critical MV:Tiring > s
You narrate 'go safe'

* R HP:Critical MV:Tiring > s
In the Lake of Sand
[ obvious exits: S W ]
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
A dun snake is here, hissing sharply.

* R HP:Critical MV:Tiring > s
w
In the Lake of Sand
[ obvious exits: N S W ]
There are some tracks of a ridden mount leaving north.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving south.
There are some tracks of a ridden mount leaving west.
A Tairen bloodstock stallion stands here, tail swaying with the breeze, being ridden by you.
*Nikolai* is standing here, riding a gray palfrey.
*Milian* is standing here, riding a gray palfrey.

* R HP:Critical MV:Winded > s
*Milian* tries to hack you, but you parry successfully.
*Nikolai* tries to strike you, but you parry successfully.
No way! You're fighting for your life!

* R HP:Critical MV:Winded - Milian: Battered > fl
No way! You're fighting for your life!

w
* R HP:Critical MV:Winded - Milian: Battered > No way! You're fighting for your life!

* R HP:Critical MV:Winded - Milian: Battered > up
No way! You're fighting for your life!

w
You panic and attempt to flee!lian: Battered >

s
*Nikolai* tries to strike you, but you parry successfully.
You slash *Milian*'s left arm hard.
*someone* hacks your right leg.
You are mortally wounded, and will die soon, if not aided.
You're in no shape to flee!
You're in pretty bad shape, unable to do anything!

w
HP:Critical MV:Winded > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Winded > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Winded > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Winded > You're in pretty bad shape, unable to do anything!

HP:Critical MV:Winded >
You are dead! Sorry...
You feel the Weave of the Wheel loosen from you.
Circle of Light
[ obvious exits: D ]


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 4:32 pm 
Offline

Joined: January 24th, 2007, 10:57 am
Posts: 728
:lol: yeah harsh man. I didn't even notice I got up in time ! first pk in 6 months on wintin 95 atm, should have died alot more.

Was somewhat fun PK, altho I'm gonna hate fighting you in the future I'm sure. Gaidin/sedai pairs are way overpowered down South. Alayla took like 6 hits at crit there too.. That will piss a man off.


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 6:52 pm 
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Joined: January 26th, 2007, 3:34 pm
Posts: 46
honestly

ragan is SUCH dung pk


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 7:54 pm 
Offline

Joined: May 15th, 2007, 2:39 am
Posts: 208
Paffe wrote:
honestly

ragan is SUCH dung pk



Did it recently become difficult NOT to zerk on a patty?


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 Post subject: Re: Ouch! Epic fail!
PostPosted: June 25th, 2012, 8:22 pm 
Offline

Joined: November 6th, 2007, 8:32 pm
Posts: 109
I don't think this was Ragan's fault.

* R HP:Hurt SP:Strong MV:Full > w
[kill dark]
They aren't here.

* R HP:Hurt SP:Strong MV:Full > 0
Path Before the Gate
[ obvious exits: E W ]
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Sluagh* is standing here mending a weapon.
*Paffe* is standing here.
*Gorigo* is standing here.

i
* R HP:Hurt SP:Strong MV:Full > [kill dark]
You try to slash *Sluagh*, but he parries successfully.

* R HP:Hurt SP:Strong MV:Full - Sluagh: Hurt > You begin to weave the appropriate flows...
Durant narrates 'trying to door in common'

f
-Cancelled.
You panic and attempt to flee!


You flee head over heels.
The Yard Before the Monastery
[ obvious exits: N E S W ]
A water skin made from dried human flesh lies here.
A heavy boulder lies here.
A lantern has been left here.
You notice a plate of roast potatoes and turnips is hidden here.
You notice a plate of hot stew with some bread is hidden here.
You notice a plate of roast beef and jacket potatoes is hidden here.
You notice a plate of roast pheasant with green beans is hidden here.
You notice a plate of sausages and vegetables is hidden here.
You notice a plate with bread and green veined cheese is hidden here.
You notice a plate of kippered eel is hidden here.
You notice a plate of sausages and vegetables is hidden here.
You notice a plate of sausages and vegetables is hidden here.
You notice a plate of kippered eel is hidden here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
Maximus the Soldier is standing here, riding a gray palfrey.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A raven is visible flying high in the sky.
A raven is here flying around.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.

* R HP:Hurt SP:Strong MV:Full > na they all 1e
0
You narrate 'they all 1e'
*Paffe* has arrived from the west.

* R HP:Hurt SP:Strong MV:Full > [kill dark]
You try to slash *Gorigo*, but he deflects the blow.
Maximus intercepts *Paffe*'s attack on his mount.
*Paffe* barely crushes Maximus's body.

* R HP:Hurt SP:Strong MV:Full - Gorigo: Wounded > na err
v
A Shienaran forestscout joins Maximus's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!
You narrate 'err'

* R HP:Hurt SP:Strong MV:Full - Gorigo: Wounded > [channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...

-=
*Gorigo* panics, and attempts to flee!

+*
Ragan slices Paffe's head.
A Shienaran forestscout slashes Gorigo's right foot into bloody fragments!
A Shienaran forestscout slashes Paffe's body.
A Shienaran forestscout tries to slash Gorigo, but he dodges the attack.

*+
*Gorigo* leaves north.

=-
Maximus avoids being bashed by *Paffe* who loses his balance and falls!

-=
Your target is no longer here!
*Paffe* avoids being bashed by Maximus who loses his balance and falls!

* R HP:Hurt SP:Strong MV:Full >
Maximus intercepts *Gorigo*'s attack on his mount.
*Gorigo* pierces Maximus's body.

v
* R HP:Hurt SP:Strong MV:Full > *Gorigo* barely pierces Maximus's left leg.
A Shienaran forestscout joins Ragan's fight!
A Shienaran forestscout joins Ragan's fight!
Ragan slices Paffe's left leg.
A Shienaran forestscout barely slashes Paffe's right foot.
[channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...

-=+
*Gorigo* pierces Maximus's right leg.

*
*Paffe* panics, and attempts to flee!

*+
*Paffe* leaves west.

=-
*Sluagh* leaves north.

-
A Shienaran forestscout tries to slash Gorigo, but he deflects the blow.
A Shienaran forestscout slashes Gorigo's head very hard.
*Gorigo* panics, and attempts to flee!

=
Ok.
Spikes of solid ice form in your hands, which you launch at *Gorigo*.

* R HP:Hurt SP:Strong MV:Full - Maximus: Beaten - Gorigo: Beaten >
*Paffe* has arrived from the west.

v
* R HP:Hurt SP:Strong MV:Full - Maximus: Beaten - Gorigo: Beaten >
Maximus intercepts *Paffe*'s attack on his mount.
*Paffe* crushes Maximus's body.

* R HP:Hurt SP:Strong MV:Full - Maximus: Beaten - Gorigo: Beaten > [channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...
*Gorigo* leaves west.

-=
A Shienaran forestscout joins Maximus's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
A Shienaran forestscout joins a Shienaran forestscout's fight!
Ragan joins a Shienaran forestscout's fight!

+**
Ragan slices Paffe's right arm hard.
A Shienaran forestscout barely slashes Paffe's body.
A Shienaran forestscout tickles Paffe's body with his slash.
A Shienaran forestscout barely slashes Paffe's body.
Maximus tickles *Paffe*'s body with his blast.

+=- -=
Ok.
Spikes of solid ice form in your hands, which you launch at *Paffe*.
*Paffe* sends Maximus sprawling with a powerful bash!

* R HP:Hurt SP:Strong MV:Full - Gorigo: Beaten > v

*Gorigo* leaves west.

* R HP:Hurt SP:Strong MV:Full > [channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...


Ragan slices Paffe's left leg.
A Shienaran forestscout tickles Paffe's right hand with his slash.
A Shienaran forestscout barely slashes Paffe's body.
A Shienaran forestscout slashes Paffe's left leg.
*Paffe* crushes Maximus's left leg.
Jomin narrates 'Sensing a red-stone daggered trolloc now Extremely Far north of Tar VAlon now...'

-=+**+
Maximus intercepts *Gorigo*'s attack on his mount.
*Gorigo* pierces Maximus's body.

=
*Paffe* panics, and attempts to flee!

-
*Gorigo* tickles Maximus's body with his pierce.

-
*Gorigo* panics, and attempts to flee!

=
Ragan slices Paffe's right arm hard.
A Shienaran forestscout barely slashes Paffe's body.
A Shienaran forestscout barely slashes Paffe's left leg.
A Shienaran forestscout tickles Paffe's body with his slash.
Ok.
Spikes of solid ice form in your hands, which you launch at *Paffe*.

* R HP:Hurt SP:Good MV:Full - Maximus: Beaten - Gorigo: Beaten >
*Paffe* leaves east.

* R HP:Hurt SP:Good MV:Full - Maximus: Beaten - Gorigo: Beaten > v
[channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...

-=
*Gorigo* leaves north.

+**+
*Paffe* has arrived from the east.

=
Maximus blasts *Paffe*'s left arm.

- -=
Your target is no longer here!

* R HP:Hurt SP:Good MV:Fresh >
*Paffe* panics, and attempts to flee!

* R HP:Hurt SP:Good MV:Fresh > 0
v
[kill dark]
You tickle *Paffe*'s body with your slash.

* R HP:Hurt SP:Good MV:Fresh - Maximus: Beaten - Paffe: Critical > [channel 'ice spikes' h.dark]
You begin to weave the appropriate flows...
*Paffe* leaves east.

-e
=0
+0
0
0
Cancelled.
On the Stone Steps
[ obvious exits: E W ]
A water skin made from dried human flesh lies here.
A fresh chunk of meat has been recently cut from a kill.
Some thick-soled, heavy leather boots stand stiffly together.
A set of thin metal leggings is here.
An evil-looking spiked club lies here on the ground.
A pair of sturdy metal half-gauntlets has been set here.
A shirt of thin linked mail lies here.
A shiny metal helmet lies to one side.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
*Paffe* is standing here.
*Paffe* leaves east.

* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.
Maximus has arrived from the west, riding a gray palfrey.

* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

* R HP:Hurt SP:Good MV:Full > 0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
[kill dark]
They aren't here.
Maximus stops riding a gray palfrey.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.
Maximus leaves east.
You follow Maximus.

You can't ride in there.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
0
[kill dark]
They aren't here.

0
* R HP:Hurt SP:Good MV:Full > 0
w
0
0
[kill dark]
They aren't here.
*Shredder* has arrived from the west.

0
* R HP:Hurt SP:Good MV:Full > [kill dark]
You tickle *Shredder*'s left leg with your slash.

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > 0
[kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!
*Gorigo* tries to pierce you, but you deflect the blow.

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > na more
[kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > *Gorigo* tries to pierce you, but you deflect the blow.
You slash *Shredder*'s body.
[kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > No way! You're fighting for your life!

na shredder
* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

na get out
* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > You narrate 'more'

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > na get out
You narrate 'shredder'

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > where
release
0
*Gorigo* pierces your right leg.
*Shredder* tries to smite you, but you deflect the blow.
You slash *Shredder*'s body.
You narrate 'get out'
You dodge a bash from *Shredder* who loses his balance and falls!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > You narrate 'get out'

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched >
Zephina chats 'someone tell that troll to go wb!'

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > Players in your Zone
--------------------
Maximus - In the Tower Overlooking the Forest
Paigey - On the Stone Steps
Maximus narrates 'rip'

where
* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > Ok.

0
* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > Players in your Zone
--------------------
Maximus - In the Tower Overlooking the Forest
Paigey - On the Stone Steps

* R HP:Hurt SP:Good MV:Full - Shredder: Scratched > *Gorigo* pierces your right hand.
*Shredder* smites your left leg extremely hard.
You barely slash *Shredder*'s body.
[kill dark]
You do the best you can!

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > na nice
You narrate 'nice'

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > na now get out
0
You narrate 'now get out'

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > 0
[kill dark]
You do the best you can!
Maximus has arrived from the east.

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!
Maximus leaves west.

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > 0

*Gorigo* pierces your body.
You barely slash *Shredder*'s body.

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > [kill dark]
You do the best you can!
*Shredder* sends you sprawling with a powerful bash!

f
* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > 0

*Gorigo* pierces your body.
*Shredder* smites your body very hard.

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched >
*Sluagh* pierces your body.

* R HP:Wounded SP:Good MV:Full - Shredder: Scratched > *Sluagh* pierces your right hand.
*Gorigo* pierces your right leg hard.
You are interrupted and stop what you are doing.
You can't ride in there.
*Shredder* smites your left leg into bloody fragments!
You can't ride in there.
You tickle *Shredder*'s body with your slash.
You panic and attempt to flee!

You flee head over heels.
The Yard Before the Monastery
[ obvious exits: N E S W ]
A water skin made from dried human flesh lies here.
A heavy boulder lies here.
A lantern has been left here.
You notice a plate of roast potatoes and turnips is hidden here.
You notice a plate of pickled quail eggs is hidden here.
You notice a plate of hot stew with some bread is hidden here.
You notice a plate of roast beef and jacket potatoes is hidden here.
You notice a plate of roast pheasant with green beans is hidden here.
You notice a plate of sausages and vegetables is hidden here.
You notice a plate with bread and green veined cheese is hidden here.
You notice a plate of kippered eel is hidden here.
You notice a plate of sausages and vegetables is hidden here.
You notice a plate of kippered eel is hidden here.
Eyes keen, a Domani razor stands here swishing its tail, being ridden by you.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A Shienaran scout keeps a constant watch here.
A raven is visible flying high in the sky.
A raven is here flying around.
The Shienaran forest scout commander stands ever vigilant.
A young leatherleaf begins to thicken with age.
A young leatherleaf begins to thicken with age.
[kill dark]
They aren't here.


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